CMDR Mystic22 profile
![](/img/users/1/1/1/3/5/1/111351.png?v=1593470210)
(Krait Mk II)
![](/img/ships/128816567/krait_mkii_default_defaultpaintjob.jpg)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 050 397 544 cr |
Credits spent on ships | 2 125 166 870 cr |
Credits spent on outfitting | 1 505 126 808 cr |
Credits spent on repairs | 6 693 339 cr |
Credits spent on fuel | 277 084 cr |
Credits spent on munitions | 1 136 663 cr |
Insurance claims | 19 |
Total claim costs | 44 869 802 cr |
Combat |
|
Bounties claimed | 143 |
Profit from bounties | 6 045 259 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 998 580 cr |
Highest single reward | 296 999 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 84 |
Lifetime fines value | 1 351 090 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 5 400 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 151 710 cr |
Commodities smuggled | 11 |
Average profit | 16 857 cr |
Highest single transaction | 127 462 cr |
Trading |
|
Market network | 64 |
Trading profit | 782 905 832 cr |
Commodities traded | 54 335 |
Average profit | 4 473 748 cr |
Highest single transaction | 106 639 830 cr |
Mining |
|
Profits from mining | 397 301 955 cr |
Minerals refined | 499 |
Materials collected | 4 851 |
Exploration |
|
Systems visited | 3 580 |
Profits from exploration | 381 150 104 cr |
Level 2 detailed scans | 10 162 |
Level 3 detailed scans | 10 162 |
Highest payout | 4 937 498 cr |
Total hyperspace distance | 181 177 ly |
Total hyperspace jumps | 5 001 |
Max distance from start | 25 879,55 ly |
Max distance from Sol | 25 911,40 ly |
Max distance from Colonia | 28 632,64 ly |
Approximate time played | 4W 5D 3H 43M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3 617 |
Total delivered | 3 617 |
Total ejected | 65 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 970 943 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 571 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 164 |
Grade 3 upgrades generated | 143 |
Grade 4 upgrades generated | 78 |
Grade 5 upgrades generated | 19 |
Crew |
|
Crew credits earned | 58 635 328 cr |
Crew hired | 2 |
Multi-Crew |
|
Total time in multi-crew | 54M 19S |
Time in gunner role | 26M 48S |