CMDR Mil_Marshmin profile

Profile
Commander name:
 
 
Member since:
22.6.2020
Distances submitted:
0
 
Systems visited:
11 933
Systems discovered first:
3 565
 
Balance:
4 350 207 532 Cr
Ranks

23%

67%

69%

Rookie

7%

Compiler

0%

0%

Federation: Petty Officer

100%

Empire: Baron

100%
Credits
Flight log heatmap
Statistics

Balance

Current assets 6 157 678 091 cr
Credits spent on ships 722 111 084 cr
Credits spent on outfitting 2 052 931 296 cr
Credits spent on repairs 39 089 340 cr
Credits spent on fuel 371 558 cr
Credits spent on munitions 4 504 583 cr
Insurance claims 257
Total claim costs 1 284 812 890 cr

Combat

Bounties claimed 1 747
Profit from bounties 384 189 772 cr
Combat bonds 445
Profit from combat bonds 495 046 247 cr
Assassinations 4
Profit from assassinations 1 157 834 cr
Highest single reward 1 000 000 cr
Skimmers killed 11

Crime

Fines issued 1 194
Lifetime fines value 1 056 878 cr
Bounties received/earned 106
Lifetime bounty value 342 500 cr
Highest bounty issued 204 800 cr

Smuggling

Black market network 5
Black market profit 97 164 cr
Commodities smuggled 108
Average profit 8 833 cr
Highest single transaction 16 758 cr

Trading

Market network 109
Trading profit 6 723 612 400 cr
Commodities traded 44 763
Average profit 15 315 746 cr
Highest single transaction 405 018 500 cr

Mining

Profits from mining 6 500 869 676 cr
Minerals refined 9 735
Materials collected 37 342

Exploration

Systems visited 10 317
Profits from exploration 597 435 369 cr
Level 2 detailed scans 26 522
Level 3 detailed scans 26 520
Highest payout 11 710 634 cr
Total hyperspace distance 728 401 ly
Total hyperspace jumps 13 112
Max distance from start 35 642,07 ly
Max distance from Sol 35 618,63 ly
Max distance from Colonia 45 553,84 ly
Approximate time played 14W 1D 20H 14M

Passengers

Total bulk passengers delivered 1 042
Total VIPs delivered 18
Total delivered 1 060
Total ejected 5

Search and Rescue

Total items rescued 75
Total profit 2 053 767 cr
Total rescue transactions 23

Crafting

Number of engineers used 17
Number of upgrades generated 2 680
Grade 1 upgrades generated 409
Grade 2 upgrades generated 485
Grade 3 upgrades generated 675
Grade 4 upgrades generated 628
Grade 5 upgrades generated 483

Crew

Crew credits earned 104 794 905 cr
Crew hired 3
Crew fired 3

Multi-Crew

Total time in multi-crew 15H 55M 25S
Time in gunner role 8H 39M 45S
Total credits accrued 20 247 955 cr