CMDR Gulldukat profile

(Mandalay)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 992 502 181 cr |
Credits spent on ships | 1 036 837 432 cr |
Credits spent on outfitting | 3 449 483 987 cr |
Credits spent on repairs | 27 101 695 cr |
Credits spent on fuel | 1 499 247 cr |
Credits spent on munitions | 6 690 413 cr |
Insurance claims | 133 |
Total claim costs | 523 435 085 cr |
Combat |
|
Bounties claimed | 7 390 |
Profit from bounties | 968 320 518 cr |
Combat bonds | 2 392 |
Profit from combat bonds | 8 056 041 015 cr |
Assassinations | 83 |
Profit from assassinations | 5 093 491 cr |
Highest single reward | 1 540 948 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 178 |
Lifetime fines value | 2 728 320 cr |
Bounties received/earned | 111 |
Lifetime bounty value | 86 155 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 57 228 cr |
Commodities smuggled | 20 |
Average profit | 11 446 cr |
Highest single transaction | 18 072 cr |
Trading |
|
Market network | 343 |
Trading profit | 10 186 898 972 cr |
Commodities traded | 418 583 |
Average profit | 7 113 756 cr |
Highest single transaction | 291 892 640 cr |
Mining |
|
Profits from mining | 8 058 404 937 cr |
Minerals refined | 25 497 |
Materials collected | 42 390 |
Exploration |
|
Systems visited | 9 548 |
Profits from exploration | 2 783 822 721 cr |
Level 2 detailed scans | 103 022 |
Level 3 detailed scans | 62 629 |
Highest payout | 17 342 495 cr |
Total hyperspace distance | 776 509 ly |
Total hyperspace jumps | 14 761 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 48 310,80 ly |
Approximate time played | 14W 4D 23H 1M |
Passengers |
|
Total bulk passengers delivered | 7 535 |
Total VIPs delivered | 4 090 |
Total delivered | 11 625 |
Total ejected | 344 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 747 649 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 771 |
Grade 1 upgrades generated | 422 |
Grade 2 upgrades generated | 382 |
Grade 3 upgrades generated | 515 |
Grade 4 upgrades generated | 653 |
Grade 5 upgrades generated | 799 |
Crew |
|
Crew credits earned | 6 694 286 193 cr |
Crew hired | 49 |
Crew fired | 41 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 9H 2M 45S |
Time in gunner role | 23S |
Time in fighter con role | 3M 2S |
Total credits accrued | 662 731 cr |