CMDR Echo Vonnegut profile
![](/img/users/1/0/9/7/0/8/109708.png?v=1610815929)
(Krait Phantom)
![](/img/ships/unknown.jpg)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 864 009 694 cr |
Credits spent on ships | 1 618 536 294 cr |
Credits spent on outfitting | 1 819 050 133 cr |
Credits spent on repairs | 3 410 964 cr |
Credits spent on fuel | 529 173 cr |
Credits spent on munitions | 408 694 cr |
Insurance claims | 22 |
Total claim costs | 26 403 752 cr |
Combat |
|
Bounties claimed | 473 |
Profit from bounties | 64 896 577 cr |
Combat bonds | 704 |
Profit from combat bonds | 37 982 069 cr |
Assassinations | 76 |
Profit from assassinations | 15 666 133 cr |
Highest single reward | 251 775 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 227 559 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 59 700 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 578 693 cr |
Commodities smuggled | 31 |
Average profit | 36 168 cr |
Highest single transaction | 318 964 cr |
Trading |
|
Market network | 131 |
Trading profit | 809 978 139 cr |
Commodities traded | 94 954 |
Average profit | 1 820 176 cr |
Highest single transaction | 50 057 536 cr |
Mining |
|
Profits from mining | 163 726 422 cr |
Minerals refined | 395 |
Materials collected | 3 009 |
Exploration |
|
Systems visited | 2 957 |
Profits from exploration | 751 871 849 cr |
Level 2 detailed scans | 30 394 |
Level 3 detailed scans | 30 393 |
Highest payout | 22 189 228 cr |
Total hyperspace distance | 118 327 ly |
Total hyperspace jumps | 5 633 |
Max distance from start | 25 873,19 ly |
Max distance from Sol | 25 904,49 ly |
Max distance from Colonia | 22 819,93 ly |
Approximate time played | 5W 5D 12H 56M |
Passengers |
|
Total bulk passengers delivered | 5 192 |
Total VIPs delivered | 3 366 |
Total delivered | 8 558 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 462 998 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 489 |
Grade 1 upgrades generated | 284 |
Grade 2 upgrades generated | 134 |
Grade 3 upgrades generated | 53 |
Grade 4 upgrades generated | 16 |
Grade 5 upgrades generated | 2 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |