CMDR patmarsons profile

(Imperial Cutter)

Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 50 905 867 965 cr |
Credits spent on ships | 2 884 800 320 cr |
Credits spent on outfitting | 7 048 752 558 cr |
Credits spent on repairs | 35 618 591 cr |
Credits spent on fuel | 899 619 cr |
Credits spent on munitions | 16 549 869 cr |
Insurance claims | 90 |
Total claim costs | 216 474 589 cr |
Combat |
|
Bounties claimed | 9 950 |
Profit from bounties | 2 515 905 349 cr |
Combat bonds | 5 059 |
Profit from combat bonds | 16 426 902 998 cr |
Assassinations | 32 |
Profit from assassinations | 13 217 327 cr |
Highest single reward | 2 034 762 cr |
Skimmers killed | 158 |
Crime |
|
Fines issued | 258 |
Lifetime fines value | 861 036 cr |
Bounties received/earned | 442 |
Lifetime bounty value | 484 955 cr |
Highest bounty issued | 23 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 13 536 723 cr |
Commodities smuggled | 364 |
Average profit | 386 764 cr |
Highest single transaction | 4 200 579 cr |
Trading |
|
Market network | 161 |
Trading profit | 21 296 769 643 cr |
Commodities traded | 124 334 |
Average profit | 18 048 110 cr |
Highest single transaction | 938 174 400 cr |
Mining |
|
Profits from mining | 18 947 610 038 cr |
Minerals refined | 25 961 |
Materials collected | 37 135 |
Exploration |
|
Systems visited | 9 586 |
Profits from exploration | 985 477 279 cr |
Level 2 detailed scans | 22 926 |
Level 3 detailed scans | 23 510 |
Highest payout | 13 275 135 cr |
Total hyperspace distance | 732 785 ly |
Total hyperspace jumps | 16 036 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 16W 2D 10H 5M |
Passengers |
|
Total bulk passengers delivered | 8 335 |
Total VIPs delivered | 4 630 |
Total delivered | 12 965 |
Total ejected | 63 |
Search and Rescue |
|
Total items rescued | 287 |
Total profit | 21 414 085 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 413 |
Grade 1 upgrades generated | 430 |
Grade 2 upgrades generated | 506 |
Grade 3 upgrades generated | 697 |
Grade 4 upgrades generated | 906 |
Grade 5 upgrades generated | 1 874 |
Crew |
|
Crew credits earned | 1 162 819 259 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 17H 34M 52S |
Time in gunner role | 2M 18S |
Time in fighter con role | 1H 1M |
Total credits accrued | 47 568 000 cr |