CMDR Jackie Silver profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14 572 851 974 cr |
Credits spent on ships | 6 020 178 224 cr |
Credits spent on outfitting | 17 066 570 510 cr |
Credits spent on repairs | 83 474 111 cr |
Credits spent on fuel | 2 531 656 cr |
Credits spent on munitions | 9 684 905 cr |
Insurance claims | 49 |
Total claim costs | 164 134 113 cr |
Combat |
|
Bounties claimed | 10 674 |
Profit from bounties | 614 408 122 cr |
Combat bonds | 4 620 |
Profit from combat bonds | 152 490 262 cr |
Assassinations | 180 |
Profit from assassinations | 55 960 660 cr |
Highest single reward | 1 579 012 cr |
Skimmers killed | 625 |
Crime |
|
Fines issued | 612 |
Lifetime fines value | 2 927 505 cr |
Bounties received/earned | 1 860 |
Lifetime bounty value | 8 455 735 cr |
Highest bounty issued | 1 067 600 cr |
Smuggling |
|
Black market network | 92 |
Black market profit | 17 131 047 cr |
Commodities smuggled | 4 417 |
Average profit | 75 801 cr |
Highest single transaction | 1 185 552 cr |
Trading |
|
Market network | 403 |
Trading profit | 539 854 661 cr |
Commodities traded | 283 695 |
Average profit | 250 396 cr |
Highest single transaction | 46 171 824 cr |
Mining |
|
Profits from mining | 337 715 824 cr |
Minerals refined | 5 483 |
Materials collected | 57 292 |
Exploration |
|
Systems visited | 191 905 |
Profits from exploration | 18 712 066 980 cr |
Level 2 detailed scans | 523 406 |
Level 3 detailed scans | 912 629 |
Highest payout | 20 500 145 cr |
Total hyperspace distance | 8 786 467 ly |
Total hyperspace jumps | 216 052 |
Max distance from start | 65 621,50 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 63W 6D 5H 41M |
Passengers |
|
Total bulk passengers delivered | 7 736 |
Total VIPs delivered | 1 283 |
Total delivered | 9 019 |
Total ejected | 136 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 786 269 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 12 978 |
Grade 1 upgrades generated | 2 537 |
Grade 2 upgrades generated | 1 437 |
Grade 3 upgrades generated | 2 502 |
Grade 4 upgrades generated | 3 171 |
Grade 5 upgrades generated | 3 331 |
Crew |
|
Crew credits earned | 2 518 647 448 cr |
Crew hired | 30 |
Crew fired | 26 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 6H 18M 1S |
Time in gunner role | 2H 47M 36S |
Total credits accrued | 5 806 306 cr |
Total fines accrued | 3 057 290 cr |