CMDR Tifosi profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 246 384 438 cr |
Credits spent on ships | 1 328 660 907 cr |
Credits spent on outfitting | 1 222 947 465 cr |
Credits spent on repairs | 9 967 760 cr |
Credits spent on fuel | 768 880 cr |
Credits spent on munitions | 372 082 cr |
Insurance claims | 10 |
Total claim costs | 104 049 330 cr |
Combat |
|
Bounties claimed | 168 |
Profit from bounties | 7 559 279 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 463 124 cr |
Highest single reward | 269 715 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 112 |
Lifetime fines value | 1 990 299 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 2 800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 20 423 200 cr |
Commodities smuggled | 4 080 |
Average profit | 1 701 933 cr |
Highest single transaction | 3 677 256 cr |
Trading |
|
Market network | 185 |
Trading profit | 9 041 547 986 cr |
Commodities traded | 228 914 |
Average profit | 9 105 285 cr |
Highest single transaction | 529 791 858 cr |
Mining |
|
Profits from mining | 6 946 981 404 cr |
Minerals refined | 12 372 |
Materials collected | 20 410 |
Exploration |
|
Systems visited | 4 656 |
Profits from exploration | 264 324 362 cr |
Level 2 detailed scans | 8 207 |
Level 3 detailed scans | 9 716 |
Highest payout | 9 243 127 cr |
Total hyperspace distance | 199 588 ly |
Total hyperspace jumps | 7 152 |
Max distance from start | 22 209,27 ly |
Max distance from Sol | 22 216,46 ly |
Max distance from Colonia | 24 373,08 ly |
Approximate time played | 16W 6D 12H 52M |
Passengers |
|
Total bulk passengers delivered | 2 116 |
Total VIPs delivered | 1 248 |
Total delivered | 3 364 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 452 057 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 954 |
Grade 1 upgrades generated | 306 |
Grade 2 upgrades generated | 236 |
Grade 3 upgrades generated | 245 |
Grade 4 upgrades generated | 94 |
Grade 5 upgrades generated | 73 |
Crew |
|
Crew credits earned | 27 476 006 cr |
Crew hired | 3 |
Crew fired | 3 |