CMDR Petroph profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 15 697 583 601 cr |
Credits spent on ships | 1 960 386 838 cr |
Credits spent on outfitting | 4 573 604 929 cr |
Credits spent on repairs | 19 272 958 cr |
Credits spent on fuel | 546 047 cr |
Credits spent on munitions | 2 896 363 cr |
Insurance claims | 18 |
Total claim costs | 65 897 697 cr |
Combat |
|
Bounties claimed | 5 380 |
Profit from bounties | 307 185 974 cr |
Combat bonds | 1 535 |
Profit from combat bonds | 16 006 656 705 cr |
Assassinations | 13 |
Profit from assassinations | 4 796 839 cr |
Highest single reward | 1 285 937 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 27 654 754 cr |
Bounties received/earned | 124 |
Lifetime bounty value | 97 635 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 74 608 929 cr |
Commodities smuggled | 5 902 |
Average profit | 1 554 353 cr |
Highest single transaction | 30 747 528 cr |
Trading |
|
Market network | 80 |
Trading profit | 2 524 352 664 cr |
Commodities traded | 29 597 |
Average profit | 5 120 391 cr |
Highest single transaction | 585 428 480 cr |
Mining |
|
Profits from mining | 2 026 964 861 cr |
Minerals refined | 2 438 |
Materials collected | 16 586 |
Exploration |
|
Systems visited | 4 827 |
Profits from exploration | 101 218 452 cr |
Level 2 detailed scans | 2 377 |
Level 3 detailed scans | 108 074 |
Highest payout | 2 226 238 cr |
Total hyperspace distance | 181 162 ly |
Total hyperspace jumps | 6 423 |
Max distance from start | 21 946,70 ly |
Max distance from Sol | 22 016,18 ly |
Max distance from Colonia | 22 451,32 ly |
Approximate time played | 6W 1D 23H 29M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 579 |
Total delivered | 2 579 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 257 270 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 408 |
Grade 1 upgrades generated | 310 |
Grade 2 upgrades generated | 268 |
Grade 3 upgrades generated | 376 |
Grade 4 upgrades generated | 322 |
Grade 5 upgrades generated | 132 |
Crew |
|
Crew credits earned | 470 709 685 cr |
Crew hired | 16 |
Crew fired | 13 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 26M 5S |
Time in gunner role | 16M 33S |
Time in fighter con role | 15M 39S |
Total credits accrued | 649 335 cr |