CMDR N3Cr0n99 profile
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Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 1 483 000 473 cr |
Credits spent on ships | 8 948 900 632 cr |
Credits spent on outfitting | 13 362 065 144 cr |
Credits spent on repairs | 33 924 255 cr |
Credits spent on fuel | 488 676 cr |
Credits spent on munitions | 1 420 715 cr |
Insurance claims | 40 |
Total claim costs | 585 336 728 cr |
Combat |
|
Bounties claimed | 985 |
Profit from bounties | 133 387 035 cr |
Combat bonds | 27 |
Profit from combat bonds | 3 977 791 cr |
Assassinations | 10 |
Profit from assassinations | 3 922 399 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 3 515 059 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 879 550 cr |
Highest bounty issued | 575 400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 12 068 cr |
Commodities smuggled | 4 |
Average profit | 4 023 cr |
Highest single transaction | 5 671 cr |
Trading |
|
Market network | 133 |
Trading profit | 2 736 222 731 cr |
Commodities traded | 171 019 |
Average profit | 6 148 815 cr |
Highest single transaction | 276 551 080 cr |
Mining |
|
Profits from mining | 1 013 874 991 cr |
Minerals refined | 2 327 |
Materials collected | 8 639 |
Exploration |
|
Systems visited | 5 052 |
Profits from exploration | 202 159 413 cr |
Level 2 detailed scans | 15 698 |
Level 3 detailed scans | 15 697 |
Highest payout | 2 058 405 cr |
Total hyperspace distance | 204 255 ly |
Total hyperspace jumps | 7 216 |
Max distance from start | 25 904,92 ly |
Max distance from Sol | 25 904,02 ly |
Max distance from Colonia | 22 528,63 ly |
Approximate time played | 8W 5D 19H 6M |
Passengers |
|
Total bulk passengers delivered | 3 301 |
Total VIPs delivered | 1 529 |
Total delivered | 4 830 |
Total ejected | 120 |
Search and Rescue |
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Total items rescued | 16 |
Total profit | 494 881 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 2 221 |
Grade 1 upgrades generated | 780 |
Grade 2 upgrades generated | 605 |
Grade 3 upgrades generated | 570 |
Grade 4 upgrades generated | 216 |
Grade 5 upgrades generated | 50 |
Crew |
|
Crew credits earned | 331 803 723 cr |
Crew hired | 16 |
Crew fired | 15 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 2H 53M 35S |