CMDR BoldScientist profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 568 903 653 cr |
Credits spent on ships | 1 174 010 006 cr |
Credits spent on outfitting | 4 038 508 681 cr |
Credits spent on repairs | 46 443 853 cr |
Credits spent on fuel | 532 822 cr |
Credits spent on munitions | 6 312 934 cr |
Insurance claims | 69 |
Total claim costs | 571 881 010 cr |
Combat |
|
Bounties claimed | 5 277 |
Profit from bounties | 337 176 818 cr |
Combat bonds | 927 |
Profit from combat bonds | 25 977 674 cr |
Assassinations | 127 |
Profit from assassinations | 138 030 209 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 797 |
Crime |
|
Fines issued | 414 |
Lifetime fines value | 1 332 111 cr |
Bounties received/earned | 2 130 |
Lifetime bounty value | 2 370 459 cr |
Highest bounty issued | 371 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 506 814 cr |
Commodities smuggled | 697 |
Average profit | 22 035 cr |
Highest single transaction | 215 047 cr |
Trading |
|
Market network | 114 |
Trading profit | 22 690 477 130 cr |
Commodities traded | 58 921 |
Average profit | 46 118 856 cr |
Highest single transaction | 1 305 996 912 cr |
Mining |
|
Profits from mining | 21 455 030 260 cr |
Minerals refined | 18 749 |
Materials collected | 17 134 |
Exploration |
|
Systems visited | 4 367 |
Profits from exploration | 167 640 374 cr |
Level 2 detailed scans | 9 669 |
Level 3 detailed scans | 10 617 |
Highest payout | 6 556 123 cr |
Total hyperspace distance | 224 041 ly |
Total hyperspace jumps | 5 941 |
Max distance from start | 27 537,19 ly |
Max distance from Sol | 27 607,66 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 10W 2D 6H 57M |
Passengers |
|
Total bulk passengers delivered | 138 |
Total VIPs delivered | 171 |
Total delivered | 309 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 255 918 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 1 946 |
Grade 1 upgrades generated | 374 |
Grade 2 upgrades generated | 352 |
Grade 3 upgrades generated | 509 |
Grade 4 upgrades generated | 420 |
Grade 5 upgrades generated | 291 |
Crew |
|
Crew credits earned | 269 037 512 cr |
Crew hired | 9 |
Crew fired | 3 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 30M 42S |