CMDR Wirraway profile
![](/img/users/1/0/3/5/3/6/103536.png?v=1593308669)
(Asp Explorer)
![](/img/ships/128049303/asp_default_03.jpg)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 3 179 154 752 cr |
Credits spent on ships | 77 207 072 cr |
Credits spent on outfitting | 151 315 289 cr |
Credits spent on repairs | 409 337 cr |
Credits spent on fuel | 18 233 cr |
Credits spent on munitions | 34 433 cr |
Insurance claims | 4 |
Total claim costs | 1 301 337 cr |
Combat |
|
Bounties claimed | 12 |
Profit from bounties | 104 515 cr |
Combat bonds | 50 |
Profit from combat bonds | 1 815 587 cr |
Assassinations | 9 |
Profit from assassinations | 458 680 cr |
Highest single reward | 18 550 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 2 092 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 626 cr |
Commodities smuggled | 2 |
Average profit | 626 cr |
Highest single transaction | 626 cr |
Trading |
|
Market network | 2 |
Trading profit | 1 814 910 cr |
Commodities traded | 97 |
Average profit | 226 864 cr |
Highest single transaction | 478 652 cr |
Mining |
|
Profits from mining | 1 814 830 cr |
Minerals refined | 111 |
Materials collected | 5 418 |
Exploration |
|
Systems visited | 5 109 |
Profits from exploration | 3 147 669 853 cr |
Level 2 detailed scans | 56 948 |
Level 3 detailed scans | 56 948 |
Highest payout | 18 445 938 cr |
Total hyperspace distance | 233 653 ly |
Total hyperspace jumps | 5 351 |
Max distance from start | 20 180,39 ly |
Max distance from Sol | 20 168,49 ly |
Max distance from Colonia | 42 073,61 ly |
Approximate time played | 4W 3D 14H 23M |
Passengers |
|
Total bulk passengers delivered | 26 |
Total VIPs delivered | 9 |
Total delivered | 35 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 198 |
Grade 1 upgrades generated | 47 |
Grade 2 upgrades generated | 43 |
Grade 3 upgrades generated | 53 |
Grade 4 upgrades generated | 33 |
Grade 5 upgrades generated | 22 |
Crew |
|
Crew credits earned | 13 241 cr |
Crew hired | 1 |
Crew fired | 1 |