CMDR Jason dinAld profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6 494 092 148 cr |
Credits spent on ships | 993 187 018 cr |
Credits spent on outfitting | 3 182 535 451 cr |
Credits spent on repairs | 16 453 085 cr |
Credits spent on fuel | 485 697 cr |
Credits spent on munitions | 1 801 789 cr |
Insurance claims | 14 |
Total claim costs | 104 897 217 cr |
Combat |
|
Bounties claimed | 5 535 |
Profit from bounties | 609 993 980 cr |
Combat bonds | 2 062 |
Profit from combat bonds | 92 475 435 cr |
Assassinations | 23 |
Profit from assassinations | 8 265 793 cr |
Highest single reward | 495 775 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 274 568 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 64 900 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 12 626 cr |
Commodities smuggled | 7 |
Average profit | 1 804 cr |
Highest single transaction | 4 589 cr |
Trading |
|
Market network | 100 |
Trading profit | 2 057 999 070 cr |
Commodities traded | 79 369 |
Average profit | 5 577 233 cr |
Highest single transaction | 222 634 035 cr |
Mining |
|
Profits from mining | 1 594 215 441 cr |
Minerals refined | 3 209 |
Materials collected | 60 725 |
Exploration |
|
Systems visited | 7 716 |
Profits from exploration | 3 402 566 702 cr |
Level 2 detailed scans | 46 959 |
Level 3 detailed scans | 46 959 |
Highest payout | 66 595 176 cr |
Total hyperspace distance | 499 749 ly |
Total hyperspace jumps | 11 663 |
Max distance from start | 58 482,91 ly |
Max distance from Sol | 58 495,85 ly |
Max distance from Colonia | 36 671,70 ly |
Approximate time played | 11W 4D 14H 51M |
Passengers |
|
Total bulk passengers delivered | 68 |
Total VIPs delivered | 24 250 |
Total delivered | 24 318 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 392 741 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 666 |
Grade 1 upgrades generated | 772 |
Grade 2 upgrades generated | 805 |
Grade 3 upgrades generated | 1 046 |
Grade 4 upgrades generated | 1 137 |
Grade 5 upgrades generated | 1 906 |
Crew |
|
Crew credits earned | 975 773 091 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 27M 8S |
Time in gunner role | 19M 24S |