CMDR RadioActivPenguin profile
![](/img/users/1/0/1/2/4/10124.png?v=1513382422)
(Federal Corvette)
![](/img/ships/128049369/federation_corvette_synth_lime.jpg)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 127 109 606 cr |
Credits spent on ships | 2 624 539 495 cr |
Credits spent on outfitting | 2 980 390 584 cr |
Credits spent on repairs | 15 613 283 cr |
Credits spent on fuel | 657 789 cr |
Credits spent on munitions | 25 433 678 cr |
Insurance claims | 47 |
Total claim costs | 88 215 403 cr |
Combat |
|
Bounties claimed | 22 931 |
Profit from bounties | 1 053 129 395 cr |
Combat bonds | 96 |
Profit from combat bonds | 3 215 627 cr |
Assassinations | 486 |
Profit from assassinations | 730 155 082 cr |
Highest single reward | 2 663 600 cr |
Skimmers killed | 5 591 |
Crime |
|
Fines issued | 679 |
Lifetime fines value | 153 387 398 cr |
Bounties received/earned | 225 |
Lifetime bounty value | 255 085 cr |
Highest bounty issued | 10 440 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 189 382 108 cr |
Commodities smuggled | 22 938 |
Average profit | 442 482 cr |
Highest single transaction | 1 383 872 cr |
Trading |
|
Market network | 278 |
Trading profit | 1 947 165 518 cr |
Commodities traded | 65 941 |
Average profit | 1 151 488 cr |
Highest single transaction | 148 224 440 cr |
Mining |
|
Profits from mining | 1 869 349 407 cr |
Minerals refined | 7 223 |
Materials collected | 75 653 |
Exploration |
|
Systems visited | 6 565 |
Profits from exploration | 345 964 214 cr |
Level 2 detailed scans | 11 868 |
Level 3 detailed scans | 27 902 |
Highest payout | 6 501 669 cr |
Total hyperspace distance | 295 936 ly |
Total hyperspace jumps | 10 764 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 441,50 ly |
Approximate time played | 15W 6D 6H 16M |
Passengers |
|
Total bulk passengers delivered | 174 |
Total VIPs delivered | 124 |
Total delivered | 298 |
Total ejected | 51 |
Search and Rescue |
|
Total items rescued | 112 |
Total profit | 2 406 957 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 511 |
Grade 1 upgrades generated | 246 |
Grade 2 upgrades generated | 186 |
Grade 3 upgrades generated | 305 |
Grade 4 upgrades generated | 324 |
Grade 5 upgrades generated | 450 |
Crew |
|
Crew credits earned | 1 678 968 745 cr |
Crew hired | 49 |
Crew fired | 41 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1H 14M 44S |