Wyrd [#5031654888146]

QBK-4QZ [#3706869248]
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Type:
Fleet Carrier
Celestial body:
Way (162 ls)

Allegiance:
Independent
Government:
Fleet Carrier
Economy:
Fleet Carrier

Facilities:
Commodities
Shipyard
Outfitting
Black Market, Contacts, Crew Lounge, Pioneer Supplies, Refuel, Repair, Restock, Universal Cartographics, Vista Genomics

Prohibited:
Narcotics, Beer, Combat Stabilisers, Imperial Slaves, Liquor, Performance Enhancers, Progenitor Cells, Slaves, Tobacco, Wine
Last update: 1.9.2024 22.28

Core Internal

Reactor Bay Integrity Mass Power Price
2A Power Plant Consumes fuel to power all ship modules. 56 1,3 t ?? 160 220 cr
3A Power Plant Consumes fuel to power all ship modules. 70 2,5 t ?? 507 910 cr
4A Power Plant Consumes fuel to power all ship modules. 88 5 t ?? 1 610 080 cr
5A Power Plant Consumes fuel to power all ship modules. 106 10 t ?? 5 103 950 cr
6A Power Plant Consumes fuel to power all ship modules. 124 20 t ?? 16 179 530 cr
7A Power Plant Consumes fuel to power all ship modules. 144 40 t ?? 51 289 110 cr
8A Power Plant Consumes fuel to power all ship modules. 165 80 t ?? 162 586 490 cr
Thruster Mounting Integrity Mass Power Price
2A Thrusters Normal-space propulsion system. 56 2,5 t 3 MW 160 220 cr
3A Thrusters Normal-space propulsion system. 70 5 t 3,72 MW 507 910 cr
4A Thrusters Normal-space propulsion system. 88 10 t 4,92 MW 1 610 080 cr
5A Thrusters Normal-space propulsion system. 106 20 t 6,12 MW 5 103 950 cr
6A Thrusters Normal-space propulsion system. 124 40 t 7,56 MW 16 179 530 cr
7A Thrusters Normal-space propulsion system. 144 80 t 9,12 MW 51 289 110 cr
8A Thrusters Normal-space propulsion system. 165 160 t 10,8 MW 162 586 490 cr
FSD Housing Integrity Mass Power Price
2A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 2,5 t 0,3 MW 160 220 cr
3A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 80 5 t 0,45 MW 507 910 cr
4A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 100 10 t 0,45 MW 1 610 080 cr
5A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 120 20 t 0,6 MW 5 103 950 cr
6A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 141 40 t 0,75 MW 16 179 530 cr
7A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 164 80 t 0,9 MW 51 289 110 cr
Environment Control Integrity Mass Power Price
1C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 40 1,3 t 0,4 MW 3 230 cr
1B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 44 2 t 0,44 MW 8 080 cr
1A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 48 1,3 t 0,48 MW 20 200 cr
2C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 51 2,5 t 0,46 MW 9 050 cr
2B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 56 4 t 0,51 MW 22 620 cr
2A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 61 2,5 t 0,55 MW 56 550 cr
3C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 64 5 t 0,53 MW 25 330 cr
3B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 70 8 t 0,58 MW 63 330 cr
3A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 77 5 t 0,64 MW 158 330 cr
4C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 80 10 t 0,62 MW 70 930 cr
4B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 88 16 t 0,68 MW 177 330 cr
4A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 96 10 t 0,74 MW 443 330 cr
5C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 96 20 t 0,71 MW 198 610 cr
5B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 106 32 t 0,78 MW 496 530 cr
5A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 115 20 t 0,85 MW 1 241 320 cr
Power Coupling Integrity Mass Power Price
1A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 44 1,3 t 0,48 MW 20 200 cr
2A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 56 2,5 t 0,54 MW 56 550 cr
3A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 70 5 t 0,6 MW 158 330 cr
4A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 88 10 t 0,67 MW 443 330 cr
5A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 106 20 t 0,74 MW 1 241 320 cr
6A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 124 40 t 0,82 MW 3 475 690 cr
7B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 157 128 t 0,81 MW 3 892 770 cr
7A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 144 80 t 0,89 MW 9 731 930 cr
8B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 180 256 t 0,88 MW 10 899 760 cr
8A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 165 160 t 0,96 MW 27 249 390 cr
Sensor Suite Integrity Mass Power Price
1A Sensors Standard suite providing basic detection, identification and targeting capabilities. 44 1,3 t 0,6 MW 20 200 cr
2A Sensors Standard suite providing basic detection, identification and targeting capabilities. 56 2,5 t 0,69 MW 56 550 cr
3A Sensors Standard suite providing basic detection, identification and targeting capabilities. 70 5 t 0,84 MW 158 330 cr
4A Sensors Standard suite providing basic detection, identification and targeting capabilities. 88 10 t 1,02 MW 443 330 cr
5B Sensors Standard suite providing basic detection, identification and targeting capabilities. 115 32 t 0,68 MW 496 530 cr
5A Sensors Standard suite providing basic detection, identification and targeting capabilities. 106 20 t 1,23 MW 1 241 320 cr
6B Sensors Standard suite providing basic detection, identification and targeting capabilities. 136 64 t 0,83 MW 1 390 280 cr
6A Sensors Standard suite providing basic detection, identification and targeting capabilities. 124 40 t 1,5 MW 3 475 690 cr
7B Sensors Standard suite providing basic detection, identification and targeting capabilities. 157 128 t 0,97 MW 3 892 770 cr
7A Sensors Standard suite providing basic detection, identification and targeting capabilities. 144 80 t 1,77 MW 9 731 930 cr
8B Sensors Standard suite providing basic detection, identification and targeting capabilities. 180 256 t 1,14 MW 10 899 760 cr
8A Sensors Standard suite providing basic detection, identification and targeting capabilities. 165 160 t 2,07 MW 27 249 390 cr
Fuel Store Integrity Mass Power Price
7C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 1 780 910 cr

Optional Internal

AFM Units Integrity Mass Power Price
1E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 32 0 t 0,54 MW 10 000 cr
1D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 24 0 t 0,72 MW 30 000 cr
2E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 41 0 t 0,68 MW 18 000 cr
2D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 31 0 t 0,9 MW 54 000 cr
3E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 51 0 t 0,81 MW 32 400 cr
3D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 38 0 t 1,08 MW 97 200 cr
4E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 64 0 t 0,99 MW 58 320 cr
4D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 48 0 t 1,32 MW 174 960 cr
5E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 77 0 t 1,17 MW 104 980 cr
5D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 58 0 t 1,56 MW 314 930 cr
6E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 90 0 t 1,4 MW 188 960 cr
6D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 68 0 t 1,86 MW 566 870 cr
7E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 105 0 t 1,58 MW 340 120 cr
7D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 79 0 t 2,1 MW 1 020 370 cr
8E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 120 0 t 1,8 MW 612 220 cr
8D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. ?? 0 t 2,4 MW 1 836 660 cr
Docking Computers Integrity Mass Power Price
1E Standard Docking Computer Allows automated docking sequence at all starports and outposts. ?? 0 t 0,39 MW 4 500 cr
1E Supercruise Assist ?? 10 0 t 0,3 MW ??
Fuel Scoops Integrity Mass Power Price
1A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 0 t 0,32 MW 82 270 cr
2A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 61 0 t 0,39 MW 284 840 cr
3A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 t 0,48 MW 902 950 cr
4A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 0 t 0,57 MW 2 862 360 cr
5A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 115 0 t 0,7 MW 9 073 690 cr
6A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 136 0 t 0,83 MW 28 763 610 cr
7A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 157 0 t 0,97 MW 91 180 640 cr
8A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 180 0 t 1,12 MW 289 042 540 cr
Fighter Hangars Integrity Mass Power Price
5D Fighter Hangar A module designed to house ship launched vehicles. ?? 20 t 0,25 MW 575 660 cr
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 t 0,35 MW 1 869 350 cr
Hull Reinforcements Integrity Mass Power Price
1D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 1 t 0 MW 15 000 cr
2D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. 51 2 t 0 MW 36 000 cr
3D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 84 000 cr
4D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 195 000 cr
5D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 450 000 cr
Module Reinforcements Integrity Mass Power Price
1D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 1 t 0 MW 15 000 cr
2D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 2 t 0 MW 36 000 cr
3D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 4 t 0 MW 84 000 cr
4D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 8 t 0 MW 195 000 cr
5D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 16 t 0 MW 450 000 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0,25 MW 18 000 cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0,75 MW 21 600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0,4 MW 72 000 cr
Shield Generators Integrity Mass Power Price
2A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 61 2,5 t 2,1 MW 160 220 cr
3A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 77 5 t 2,52 MW 507 910 cr
4A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 96 10 t 3,08 MW 1 610 080 cr
5A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 115 20 t 3,64 MW 5 103 950 cr
6A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 136 40 t 4,34 MW 16 179 530 cr
7A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 157 80 t 4,9 MW 51 289 110 cr
8A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 180 160 t 5,6 MW 162 586 490 cr
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 t 0 MW 250 000 cr

Utility Mount

Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1,3 t 0,2 MW 3 500 cr
Shield Boosters Integrity Mass Power Price
0B Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 45 3 t 1 MW 122 000 cr
0A Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 48 3,5 t 1,2 MW 281 000 cr
Pulse Wave Analyser Integrity Mass Power Price
0D Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 0,4 MW ??
0C Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 0,8 MW ??
0B Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 1,6 MW ??
0A Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 3,2 MW ??

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
1F Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 40 2 t 0,57 MW 500 000 cr
1E Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 40 2 t 0,62 MW 37 430 cr
1E Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0,6 MW 74 650 cr
2E Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 51 4 t 0,93 MW 2 099 900 cr
2D Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 51 4 t 1,01 MW 299 520 cr
2D Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 51 4 t 1 MW 500 600 cr
3D Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 64 8 t 1,51 MW 19 399 600 cr
3C Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 64 8 t 1,62 MW 1 177 600 cr
3C Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1,6 MW 8 746 160 cr
4A Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 80 16 t 2,61 MW 2 396 160 cr
4A Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 80 16 t 2,57 MW ??
Burst Lasers Integrity Mass Power Price
1G Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 40 2 t 0,6 MW 52 800 cr
1G Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0,64 MW 8 600 cr
1F Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 2 t 0,65 MW 4 400 cr
2F Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 40 4 t 1,04 MW 48 500 cr
2F Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 40 4 t 0,98 MW 162 800 cr
2E Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 4 t 1,05 MW 23 000 cr
3E Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1,65 MW 281 600 cr
3E Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 64 8 t 1,57 MW 800 400 cr
3D Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 64 8 t 1,66 MW 140 400 cr
4E Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 80 16 t 2,58 MW 281 600 cr
4E Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 64 16 t 2,59 MW 1 245 600 cr
Plasma Accelerators Integrity Mass Power Price
2C Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 51 4 t 1,43 MW 834 200 cr
3B Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 64 8 t 1,97 MW 3 051 200 cr
4A Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 80 16 t 2,63 MW 13 793 600 cr
Pulse Lasers Integrity Mass Power Price
1G Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 40 2 t 0,38 MW 26 000 cr
1G Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0,39 MW 6 600 cr
1F Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 40 2 t 0,39 MW 2 200 cr
2F Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 51 4 t 0,6 MW 35 400 cr
2F Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 51 4 t 0,58 MW 132 800 cr
2E Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 51 4 t 0,6 MW 17 600 cr
3F Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 64 8 t 0,89 MW 400 400 cr
3E Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 64 8 t 0,92 MW 140 600 cr
3D Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 64 8 t 0,9 MW 70 400 cr
4A Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 80 16 t 1,33 MW 177 600 cr
4A Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 80 16 t 1,37 MW 877 600 cr