Perfil de Aban
(Python)
Federation: Rear Admiral
Empire: Serf
Balance |
|
---|---|
Current assets | 2.927.546.384 cr |
Credits spent on ships | 699.159.264 cr |
Credits spent on outfitting | 1.528.397.204 cr |
Credits spent on repairs | 3.899.090 cr |
Credits spent on fuel | 63.591 cr |
Credits spent on munitions | 976.120 cr |
Insurance claims | 18 |
Total claim costs | 54.746.053 cr |
Combat |
|
Bounties claimed | 1.334 |
Profit from bounties | 43.212.449 cr |
Combat bonds | 187 |
Profit from combat bonds | 6.195.808 cr |
Assassinations | 12 |
Profit from assassinations | 2.220.299 cr |
Highest single reward | 298.685 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 31 |
Lifetime fines value | 96.410 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 15.400 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 2.651 cr |
Commodities smuggled | 1 |
Average profit | 2.651 cr |
Highest single transaction | 2.651 cr |
Trading |
|
Market network | 44 |
Trading profit | 3.066.529.793 cr |
Commodities traded | 13.501 |
Average profit | 14.958.682 cr |
Highest single transaction | 359.547.520 cr |
Mining |
|
Profits from mining | 3.032.951.539 cr |
Minerals refined | 3.280 |
Materials collected | 9.528 |
Exploration |
|
Systems visited | 851 |
Profits from exploration | 44.583.194 cr |
Level 2 detailed scans | 4.459 |
Level 3 detailed scans | 4.081 |
Highest payout | 2.839.978 cr |
Total hyperspace distance | 24.105 a.l. |
Total hyperspace jumps | 1.255 |
Max distance from start | 918,67 a.l. |
Approximate time played | 2W 4D 7H 23M |
Passengers |
|
Total bulk passengers delivered | 740 |
Total VIPs delivered | 25 |
Total delivered | 765 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19.166 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 191 |
Grade 1 upgrades generated | 72 |
Grade 2 upgrades generated | 49 |
Grade 3 upgrades generated | 43 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 3 |
Crew |
|
Crew credits earned | 151.994.515 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 57S |
Time in gunner role | 47M 50S |
Total credits accrued | 17.020.396 cr |