Perfil de Dudley Cogg
(Cobra Mk III)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 1.700.378.733 cr |
Credits spent on ships | 1.333.187.166 cr |
Credits spent on outfitting | 1.480.862.266 cr |
Credits spent on repairs | 14.222.156 cr |
Credits spent on fuel | 764.880 cr |
Credits spent on munitions | 1.658.669 cr |
Insurance claims | 91 |
Total claim costs | 171.048.646 cr |
Combat |
|
Bounties claimed | 963 |
Profit from bounties | 21.684.087 cr |
Combat bonds | 664 |
Profit from combat bonds | 14.647.151 cr |
Assassinations | 11 |
Profit from assassinations | 454.845 cr |
Highest single reward | 294.907 cr |
Skimmers killed | 70 |
Crime |
|
Fines issued | 78 |
Lifetime fines value | 101.463 cr |
Bounties received/earned | 48 |
Lifetime bounty value | 49.405 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 711.144 cr |
Commodities smuggled | 1.168 |
Average profit | 27.352 cr |
Highest single transaction | 265.062 cr |
Trading |
|
Market network | 214 |
Trading profit | 1.001.022.180 cr |
Commodities traded | 87.938 |
Average profit | 728.546 cr |
Highest single transaction | 55.668.096 cr |
Mining |
|
Profits from mining | 888.346.196 cr |
Minerals refined | 4.963 |
Materials collected | 8.201 |
Exploration |
|
Systems visited | 11.947 |
Profits from exploration | 238.605.372 cr |
Level 2 detailed scans | 7.146 |
Level 3 detailed scans | 35.458 |
Highest payout | 6.183.570 cr |
Total hyperspace distance | 416.745 a.l. |
Total hyperspace jumps | 15.352 |
Max distance from start | 25.930,60 a.l. |
Max distance from Sol | 25.901,24 a.l. |
Max distance from Colonia | 28.615,24 a.l. |
Approximate time played | 9W 18H 24M |
Passengers |
|
Total bulk passengers delivered | 7.495 |
Total VIPs delivered | 188 |
Total delivered | 7.683 |
Total ejected | 34 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 157.634 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 490 |
Grade 1 upgrades generated | 179 |
Grade 2 upgrades generated | 112 |
Grade 3 upgrades generated | 108 |
Grade 4 upgrades generated | 61 |
Grade 5 upgrades generated | 30 |
Crew |
|
Crew credits earned | 113.510.551 cr |
Crew hired | 30 |
Crew fired | 21 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 34M 3S |
Time in gunner role | 22M 22S |
Time in fighter con role | 12M 21S |