Perfil de dadeblunts
(Diamondback Explorer)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 2.693.868.109 cr |
Credits spent on ships | 522.499.957 cr |
Credits spent on outfitting | 2.133.973.976 cr |
Credits spent on repairs | 10.306.609 cr |
Credits spent on fuel | 501.449 cr |
Credits spent on munitions | 866.231 cr |
Insurance claims | 32 |
Total claim costs | 171.167.899 cr |
Combat |
|
Bounties claimed | 816 |
Profit from bounties | 26.718.407 cr |
Combat bonds | 500 |
Profit from combat bonds | 17.220.367 cr |
Assassinations | 4 |
Profit from assassinations | 817.666 cr |
Highest single reward | 296.190 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 283 |
Lifetime fines value | 661.687 cr |
Bounties received/earned | 87 |
Lifetime bounty value | 2.593.035 cr |
Highest bounty issued | 553.900 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 991.601 cr |
Commodities smuggled | 224 |
Average profit | 165.267 cr |
Highest single transaction | 423.800 cr |
Trading |
|
Market network | 78 |
Trading profit | 969.227.648 cr |
Commodities traded | 126.848 |
Average profit | 2.102.446 cr |
Highest single transaction | 387.036.980 cr |
Mining |
|
Profits from mining | 646.701.220 cr |
Minerals refined | 890 |
Materials collected | 3.527 |
Exploration |
|
Systems visited | 3.946 |
Profits from exploration | 57.906.713 cr |
Level 2 detailed scans | 204 |
Level 3 detailed scans | 1.206 |
Highest payout | 2.217.933 cr |
Total hyperspace distance | 216.762 a.l. |
Total hyperspace jumps | 5.161 |
Max distance from start | 24.383,46 a.l. |
Max distance from Sol | 24.431,40 a.l. |
Max distance from Colonia | 25.065,38 a.l. |
Approximate time played | 5W 16H 58M |
Passengers |
|
Total bulk passengers delivered | 2.857 |
Total VIPs delivered | 271 |
Total delivered | 3.128 |
Total ejected | 3 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 493 |
Grade 1 upgrades generated | 228 |
Grade 2 upgrades generated | 108 |
Grade 3 upgrades generated | 64 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 54 |
Crew |
|
Crew credits earned | 56.975.586 cr |
Crew hired | 13 |
Crew fired | 11 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 25M 53S |
Time in gunner role | 47M 57S |