Perfil de SERUIF
(Alliance Chieftain)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 9.670.408.245 cr |
Credits spent on ships | 857.293.357 cr |
Credits spent on outfitting | 2.015.885.255 cr |
Credits spent on repairs | 3.827.830 cr |
Credits spent on fuel | 138.846 cr |
Credits spent on munitions | 716.125 cr |
Insurance claims | 15 |
Total claim costs | 17.904.275 cr |
Combat |
|
Bounties claimed | 181 |
Profit from bounties | 10.207.865 cr |
Combat bonds | 1 |
Profit from combat bonds | 31.794 cr |
Assassinations | 22 |
Profit from assassinations | 2.042.968 cr |
Highest single reward | 733.177 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 22.644 cr |
Bounties received/earned | 27 |
Lifetime bounty value | 28.800 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 50 |
Trading profit | 1.385.599.821 cr |
Commodities traded | 10.298 |
Average profit | 14.138.774 cr |
Highest single transaction | 212.372.608 cr |
Mining |
|
Profits from mining | 1.324.928.623 cr |
Minerals refined | 1.205 |
Materials collected | 5.539 |
Exploration |
|
Systems visited | 3.729 |
Profits from exploration | 451.040.343 cr |
Level 2 detailed scans | 25.524 |
Level 3 detailed scans | 25.524 |
Highest payout | 10.741.952 cr |
Total hyperspace distance | 215.273 a.l. |
Total hyperspace jumps | 4.408 |
Max distance from start | 25.888,06 a.l. |
Max distance from Sol | 25.919,21 a.l. |
Max distance from Colonia | 25.598,29 a.l. |
Approximate time played | 4W 3H 28M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 49 |
Total delivered | 49 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 245.743 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 264 |
Grade 1 upgrades generated | 70 |
Grade 2 upgrades generated | 58 |
Grade 3 upgrades generated | 65 |
Grade 4 upgrades generated | 45 |
Grade 5 upgrades generated | 26 |
Crew |
|
Crew credits earned | 9.862.886 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 6H 6M 22S |
Time in gunner role | 2H 51M 32S |
Time in fighter con role | 3M 1S |
Total credits accrued | 765.446 cr |