Perfil de Yanick
(Cobra Mk IV)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9.813.375.059 cr |
Credits spent on ships | 6.885.932.225 cr |
Credits spent on outfitting | 10.219.511.229 cr |
Credits spent on repairs | 81.742.438 cr |
Credits spent on fuel | 1.497.754 cr |
Credits spent on munitions | 1.745.868 cr |
Insurance claims | 81 |
Total claim costs | 341.459.138 cr |
Combat |
|
Bounties claimed | 7.588 |
Profit from bounties | 525.669.843 cr |
Combat bonds | 265 |
Profit from combat bonds | 10.358.334 cr |
Assassinations | 43 |
Profit from assassinations | 1.376.018 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 2.036.535 cr |
Bounties received/earned | 99 |
Lifetime bounty value | 175.355 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1.345.909 cr |
Commodities smuggled | 461 |
Average profit | 79.171 cr |
Highest single transaction | 318.846 cr |
Trading |
|
Market network | 223 |
Trading profit | 6.854.553.219 cr |
Commodities traded | 290.458 |
Average profit | 5.888.791 cr |
Highest single transaction | 418.242.004 cr |
Mining |
|
Profits from mining | 1.654.952.563 cr |
Minerals refined | 5.784 |
Materials collected | 24.593 |
Exploration |
|
Systems visited | 61.429 |
Profits from exploration | 2.414.321.064 cr |
Level 2 detailed scans | 68.495 |
Level 3 detailed scans | 114.981 |
Highest payout | 14.009.927 cr |
Total hyperspace distance | 2.857.805 a.l. |
Total hyperspace jumps | 69.634 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.913,84 a.l. |
Approximate time played | 39W 3D 4H 10M |
Passengers |
|
Total bulk passengers delivered | 8.399 |
Total VIPs delivered | 7.114 |
Total delivered | 15.513 |
Total ejected | 62 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 756.934 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3.890 |
Grade 1 upgrades generated | 952 |
Grade 2 upgrades generated | 1.036 |
Grade 3 upgrades generated | 970 |
Grade 4 upgrades generated | 620 |
Grade 5 upgrades generated | 312 |
Crew |
|
Crew credits earned | 1.891.163.870 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 28M 57S |
Time in gunner role | 30M 1S |
Time in fighter con role | 1H 21M 41S |