Perfil de To Ryu
(Diamondback Explorer)
Federation: Midshipman
Empire: Outsider
Balance |
|
---|---|
Current assets | 650.420.833 cr |
Credits spent on ships | 97.423.054 cr |
Credits spent on outfitting | 254.554.581 cr |
Credits spent on repairs | 398.244 cr |
Credits spent on fuel | 41.561 cr |
Credits spent on munitions | 49.849 cr |
Insurance claims | 5 |
Total claim costs | 5.386.597 cr |
Combat |
|
Bounties claimed | 237 |
Profit from bounties | 18.980.877 cr |
Combat bonds | 13 |
Profit from combat bonds | 431.180 cr |
Assassinations | 1 |
Profit from assassinations | 40.558 cr |
Highest single reward | 317.039 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 14 |
Lifetime fines value | 2.850 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 2.800 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 24.110 cr |
Commodities smuggled | 6 |
Average profit | 4.018 cr |
Highest single transaction | 11.600 cr |
Trading |
|
Market network | 21 |
Trading profit | 297.734.844 cr |
Commodities traded | 12.899 |
Average profit | 6.334.784 cr |
Highest single transaction | 32.376.556 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 4.896 |
Exploration |
|
Systems visited | 1.596 |
Profits from exploration | 257.855.822 cr |
Level 2 detailed scans | 11.772 |
Level 3 detailed scans | 11.772 |
Highest payout | 9.626.242 cr |
Total hyperspace distance | 69.140 a.l. |
Total hyperspace jumps | 1.731 |
Max distance from start | 18.502,56 a.l. |
Max distance from Sol | 18.557,62 a.l. |
Max distance from Colonia | 27.249,69 a.l. |
Approximate time played | 1W 2D 11H 7M |
Passengers |
|
Total bulk passengers delivered | 174 |
Total VIPs delivered | 219 |
Total delivered | 393 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 204.960 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 64 |
Grade 1 upgrades generated | 24 |
Grade 2 upgrades generated | 12 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 3 |
Multi-Crew |
|
Total time in multi-crew | 38M 36S |
Time in gunner role | 1M 14S |
Time in fighter con role | 27M 15S |
Total credits accrued | 434.774 cr |