Perfil de DarthMaar
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 42.820.891.943 cr |
Credits spent on ships | 1.262.586.654 cr |
Credits spent on outfitting | 4.109.047.163 cr |
Credits spent on repairs | 60.663.527 cr |
Credits spent on fuel | 638.723 cr |
Credits spent on munitions | 8.969.407 cr |
Insurance claims | 71 |
Total claim costs | 744.277.257 cr |
Combat |
|
Bounties claimed | 7.545 |
Profit from bounties | 907.768.034 cr |
Combat bonds | 4.220 |
Profit from combat bonds | 664.024.935 cr |
Assassinations | 169 |
Profit from assassinations | 124.497.376 cr |
Highest single reward | 2.201.761 cr |
Skimmers killed | 513 |
Crime |
|
Fines issued | 265 |
Lifetime fines value | 941.635 cr |
Bounties received/earned | 544 |
Lifetime bounty value | 401.650 cr |
Highest bounty issued | 75.600 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 4.402.125 cr |
Commodities smuggled | 2.194 |
Average profit | 71.002 cr |
Highest single transaction | 611.996 cr |
Trading |
|
Market network | 489 |
Trading profit | 24.894.266.211 cr |
Commodities traded | 687.097 |
Average profit | 7.999.443 cr |
Highest single transaction | 669.429.222 cr |
Mining |
|
Profits from mining | 18.455.311.336 cr |
Minerals refined | 54.638 |
Materials collected | 49.979 |
Exploration |
|
Systems visited | 20.188 |
Profits from exploration | 8.277.075.176 cr |
Level 2 detailed scans | 238.076 |
Level 3 detailed scans | 238.075 |
Highest payout | 18.680.939 cr |
Total hyperspace distance | 1.709.346 a.l. |
Total hyperspace jumps | 24.760 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 49.877,84 a.l. |
Approximate time played | 38W 2D 23H 55M |
Passengers |
|
Total bulk passengers delivered | 7.951 |
Total VIPs delivered | 564 |
Total delivered | 8.515 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 302 |
Total profit | 13.354.157 cr |
Total rescue transactions | 81 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4.032 |
Grade 1 upgrades generated | 472 |
Grade 2 upgrades generated | 567 |
Grade 3 upgrades generated | 815 |
Grade 4 upgrades generated | 1.020 |
Grade 5 upgrades generated | 1.158 |
Crew |
|
Crew credits earned | 6.146.101.200 cr |
Crew hired | 18 |
Crew fired | 12 |
Crew lost | 57 |
Multi-Crew |
|
Total time in multi-crew | 2H 4M 57S |
Time in fighter con role | 1M 1S |