Perfil de wormie007
(Asp Explorer)
Federation: Petty Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 1.038.801.503 cr |
Credits spent on ships | 264.023.775 cr |
Credits spent on outfitting | 395.666.571 cr |
Credits spent on repairs | 2.280.038 cr |
Credits spent on fuel | 84.859 cr |
Credits spent on munitions | 96.458 cr |
Insurance claims | 47 |
Total claim costs | 57.859.192 cr |
Combat |
|
Bounties claimed | 196 |
Profit from bounties | 5.505.788 cr |
Combat bonds | 360 |
Profit from combat bonds | 12.777.565 cr |
Assassinations | 7 |
Profit from assassinations | 1.034.124 cr |
Highest single reward | 938.668 cr |
Skimmers killed | 150 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 628.608 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 23.700 cr |
Highest bounty issued | 10.300 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 1.428.854 cr |
Commodities smuggled | 318 |
Average profit | 19.051 cr |
Highest single transaction | 427.568 cr |
Trading |
|
Market network | 83 |
Trading profit | 353.122.783 cr |
Commodities traded | 41.355 |
Average profit | 786.465 cr |
Highest single transaction | 45.459.168 cr |
Mining |
|
Profits from mining | 208.194.735 cr |
Minerals refined | 372 |
Materials collected | 6.685 |
Exploration |
|
Systems visited | 1.539 |
Profits from exploration | 44.286.823 cr |
Level 2 detailed scans | 4.212 |
Level 3 detailed scans | 4.210 |
Highest payout | 4.819.792 cr |
Total hyperspace distance | 60.616 a.l. |
Total hyperspace jumps | 2.374 |
Max distance from start | 5.158,29 a.l. |
Max distance from Sol | 5.219,03 a.l. |
Max distance from Colonia | 23.437,32 a.l. |
Approximate time played | 3W 1D 15H 20M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3 |
Total delivered | 3 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 22 |
Total profit | 600.208 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 315 |
Grade 1 upgrades generated | 60 |
Grade 2 upgrades generated | 76 |
Grade 3 upgrades generated | 84 |
Grade 4 upgrades generated | 58 |
Grade 5 upgrades generated | 37 |
Multi-Crew |
|
Total time in multi-crew | 3H 40M 9S |
Time in gunner role | 2M 21S |