Perfil de Haknor
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14.101.031.095 cr |
Credits spent on ships | 804.191.394 cr |
Credits spent on outfitting | 2.926.106.609 cr |
Credits spent on repairs | 24.442.626 cr |
Credits spent on fuel | 399.659 cr |
Credits spent on munitions | 3.081.740 cr |
Insurance claims | 24 |
Total claim costs | 197.763.173 cr |
Combat |
|
Bounties claimed | 3.279 |
Profit from bounties | 481.479.477 cr |
Combat bonds | 4.601 |
Profit from combat bonds | 225.039.194 cr |
Assassinations | 53 |
Profit from assassinations | 29.221.313 cr |
Highest single reward | 1.168.152 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 82 |
Lifetime fines value | 851.343 cr |
Bounties received/earned | 455 |
Lifetime bounty value | 3.463.900 cr |
Highest bounty issued | 745.900 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 209.443 cr |
Commodities smuggled | 71 |
Average profit | 13.090 cr |
Highest single transaction | 131.284 cr |
Trading |
|
Market network | 128 |
Trading profit | 13.267.170.850 cr |
Commodities traded | 48.015 |
Average profit | 32.438.071 cr |
Highest single transaction | 764.978.176 cr |
Mining |
|
Profits from mining | 12.994.151.690 cr |
Minerals refined | 21.475 |
Materials collected | 23.642 |
Exploration |
|
Systems visited | 3.574 |
Profits from exploration | 565.268.997 cr |
Level 2 detailed scans | 18.379 |
Level 3 detailed scans | 18.379 |
Highest payout | 18.444.188 cr |
Total hyperspace distance | 213.240 a.l. |
Total hyperspace jumps | 5.693 |
Max distance from start | 25.901,44 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.705,84 a.l. |
Approximate time played | 8W 2D 15H 34M |
Passengers |
|
Total bulk passengers delivered | 2.053 |
Total VIPs delivered | 109 |
Total delivered | 2.162 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 24 |
Total profit | 572.341 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2.000 |
Grade 1 upgrades generated | 267 |
Grade 2 upgrades generated | 280 |
Grade 3 upgrades generated | 372 |
Grade 4 upgrades generated | 439 |
Grade 5 upgrades generated | 642 |
Crew |
|
Crew credits earned | 222.498.900 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 31M 29S |
Time in gunner role | 2H 42M 13S |
Total credits accrued | 82.480 cr |