Perfil de Alan Mercier
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4.258.845.096 cr |
Credits spent on ships | 1.562.724.216 cr |
Credits spent on outfitting | 2.210.746.474 cr |
Credits spent on repairs | 4.317.565 cr |
Credits spent on fuel | 190.773 cr |
Credits spent on munitions | 1.118.926 cr |
Insurance claims | 26 |
Total claim costs | 60.299.532 cr |
Combat |
|
Bounties claimed | 985 |
Profit from bounties | 55.285.335 cr |
Combat bonds | 344 |
Profit from combat bonds | 12.905.557 cr |
Assassinations | 108 |
Profit from assassinations | 45.955.740 cr |
Highest single reward | 283.262 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 98.631 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 59.500 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 106.235 cr |
Commodities smuggled | 37 |
Average profit | 11.804 cr |
Highest single transaction | 59.548 cr |
Trading |
|
Market network | 77 |
Trading profit | 22.840.541 cr |
Commodities traded | 7.482 |
Average profit | 76.646 cr |
Highest single transaction | 5.772.672 cr |
Mining |
|
Profits from mining | 14.760.211 cr |
Minerals refined | 706 |
Materials collected | 20.464 |
Exploration |
|
Systems visited | 7.121 |
Profits from exploration | 2.973.771.836 cr |
Level 2 detailed scans | 70.981 |
Level 3 detailed scans | 71.044 |
Highest payout | 16.657.826 cr |
Total hyperspace distance | 492.095 a.l. |
Total hyperspace jumps | 8.361 |
Max distance from start | 45.708,89 a.l. |
Max distance from Sol | 45.700,89 a.l. |
Max distance from Colonia | 39.145,82 a.l. |
Approximate time played | 4W 4D 13H 1M |
Passengers |
|
Total bulk passengers delivered | 17.215 |
Total VIPs delivered | 382 |
Total delivered | 17.597 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 85 |
Total profit | 1.469.186 cr |
Total rescue transactions | 31 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2.033 |
Grade 1 upgrades generated | 309 |
Grade 2 upgrades generated | 399 |
Grade 3 upgrades generated | 464 |
Grade 4 upgrades generated | 399 |
Grade 5 upgrades generated | 462 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |