Perfil de Johnny Maricadie
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 17.504.808.149 cr |
Credits spent on ships | 287.301.573 cr |
Credits spent on outfitting | 367.929.075 cr |
Credits spent on repairs | 9.115.422 cr |
Credits spent on fuel | 601.259 cr |
Credits spent on munitions | 1.276.681 cr |
Insurance claims | 32 |
Total claim costs | 100.191.077 cr |
Combat |
|
Bounties claimed | 1.216 |
Profit from bounties | 178.793.200 cr |
Combat bonds | 220 |
Profit from combat bonds | 17.301.374 cr |
Assassinations | 17 |
Profit from assassinations | 1.906.968 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 80 |
Lifetime fines value | 379.100 cr |
Bounties received/earned | 250 |
Lifetime bounty value | 248.900 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 147.850 cr |
Commodities smuggled | 140 |
Average profit | 24.642 cr |
Highest single transaction | 138.060 cr |
Trading |
|
Market network | 25 |
Trading profit | 947.250.646 cr |
Commodities traded | 32.980 |
Average profit | 9.665.823 cr |
Highest single transaction | 74.489.499 cr |
Mining |
|
Profits from mining | 558.588.125 cr |
Minerals refined | 508 |
Materials collected | 10.816 |
Exploration |
|
Systems visited | 5.213 |
Profits from exploration | 512.182.980 cr |
Level 2 detailed scans | 16.804 |
Level 3 detailed scans | 16.802 |
Highest payout | 7.987.440 cr |
Total hyperspace distance | 339.832 a.l. |
Total hyperspace jumps | 9.526 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 6W 3H 44M |
Passengers |
|
Total bulk passengers delivered | 4.779 |
Total VIPs delivered | 52.446 |
Total delivered | 57.225 |
Total ejected | 131 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 9.027 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 692 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 173 |
Grade 3 upgrades generated | 190 |
Grade 4 upgrades generated | 124 |
Grade 5 upgrades generated | 38 |
Multi-Crew |
|
Total time in multi-crew | 57S |