Perfil de Shaular
(Orca)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11.898.289.334 cr |
Credits spent on ships | 2.038.128.090 cr |
Credits spent on outfitting | 4.556.794.933 cr |
Credits spent on repairs | 54.470.819 cr |
Credits spent on fuel | 654.163 cr |
Credits spent on munitions | 8.158.144 cr |
Insurance claims | 22 |
Total claim costs | 213.972.584 cr |
Combat |
|
Bounties claimed | 2.795 |
Profit from bounties | 270.287.417 cr |
Combat bonds | 8.812 |
Profit from combat bonds | 432.550.256 cr |
Assassinations | 39 |
Profit from assassinations | 28.904.894 cr |
Highest single reward | 320.425 cr |
Skimmers killed | 90 |
Crime |
|
Fines issued | 90 |
Lifetime fines value | 1.655.792 cr |
Bounties received/earned | 319 |
Lifetime bounty value | 3.801.150 cr |
Highest bounty issued | 1.039.000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 430.612 cr |
Commodities smuggled | 846 |
Average profit | 35.884 cr |
Highest single transaction | 418.950 cr |
Trading |
|
Market network | 601 |
Trading profit | 14.614.179.191 cr |
Commodities traded | 295.742 |
Average profit | 6.883.740 cr |
Highest single transaction | 688.878.162 cr |
Mining |
|
Profits from mining | 12.908.811.099 cr |
Minerals refined | 13.303 |
Materials collected | 41.758 |
Exploration |
|
Systems visited | 9.889 |
Profits from exploration | 1.116.992.252 cr |
Level 2 detailed scans | 57.962 |
Level 3 detailed scans | 57.961 |
Highest payout | 12.538.596 cr |
Total hyperspace distance | 503.219 a.l. |
Total hyperspace jumps | 16.279 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 14W 3D 14H 48M |
Passengers |
|
Total bulk passengers delivered | 1.656 |
Total VIPs delivered | 3.000 |
Total delivered | 4.656 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 176.584 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4.971 |
Grade 1 upgrades generated | 908 |
Grade 2 upgrades generated | 955 |
Grade 3 upgrades generated | 1.133 |
Grade 4 upgrades generated | 980 |
Grade 5 upgrades generated | 995 |
Crew |
|
Crew credits earned | 1.665.508.721 cr |
Crew hired | 12 |
Crew fired | 8 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 4H 51M 52S |
Time in gunner role | 12M 29S |
Total credits accrued | 64.000 cr |