Perfil de CMDR EDSONLD BR
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 3.720.199.355 cr |
Credits spent on ships | 715.783.046 cr |
Credits spent on outfitting | 1.641.285.589 cr |
Credits spent on repairs | 4.979.814 cr |
Credits spent on fuel | 328.574 cr |
Credits spent on munitions | 352.325 cr |
Insurance claims | 11 |
Total claim costs | 58.022.447 cr |
Combat |
|
Bounties claimed | 403 |
Profit from bounties | 13.249.402 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 26 |
Profit from assassinations | 2.634.959 cr |
Highest single reward | 255.600 cr |
Skimmers killed | 47 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 276.239 cr |
Bounties received/earned | 124 |
Lifetime bounty value | 104.600 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 152.356 cr |
Commodities smuggled | 17 |
Average profit | 12.696 cr |
Highest single transaction | 118.695 cr |
Trading |
|
Market network | 73 |
Trading profit | 10.292.594.748 cr |
Commodities traded | 24.820 |
Average profit | 48.322.041 cr |
Highest single transaction | 787.855.264 cr |
Mining |
|
Profits from mining | 10.297.461.771 cr |
Minerals refined | 10.646 |
Materials collected | 8.153 |
Exploration |
|
Systems visited | 7.018 |
Profits from exploration | 1.129.598.427 cr |
Level 2 detailed scans | 38.344 |
Level 3 detailed scans | 38.344 |
Highest payout | 11.287.164 cr |
Total hyperspace distance | 313.818 a.l. |
Total hyperspace jumps | 9.158 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 6W 1D 2H 29M |
Passengers |
|
Total bulk passengers delivered | 268 |
Total VIPs delivered | 0 |
Total delivered | 268 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 36.744 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 372 |
Grade 1 upgrades generated | 215 |
Grade 2 upgrades generated | 53 |
Grade 3 upgrades generated | 45 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 585.160.750 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 19M 35S |