Perfil de Tired McSleepy
![](/img/users/default.png?v=1548248885)
(Python)
![](/img/ships/128049339/unknown.jpg)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6.623.083.160 cr |
Credits spent on ships | 898.561.682 cr |
Credits spent on outfitting | 1.338.820.972 cr |
Credits spent on repairs | 2.575.456 cr |
Credits spent on fuel | 760.722 cr |
Credits spent on munitions | 153.429 cr |
Insurance claims | 11 |
Total claim costs | 33.429.437 cr |
Combat |
|
Bounties claimed | 190 |
Profit from bounties | 7.090.504 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 11 |
Profit from assassinations | 4.193.506 cr |
Highest single reward | 283.485 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 75.578 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1.200 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 171.738 cr |
Commodities smuggled | 44 |
Average profit | 11.449 cr |
Highest single transaction | 24.605 cr |
Trading |
|
Market network | 153 |
Trading profit | 2.444.315.513 cr |
Commodities traded | 172.849 |
Average profit | 2.461.546 cr |
Highest single transaction | 173.625.228 cr |
Mining |
|
Profits from mining | 1.921.725.723 cr |
Minerals refined | 2.848 |
Materials collected | 6.647 |
Exploration |
|
Systems visited | 1.033 |
Profits from exploration | 59.362.470 cr |
Level 2 detailed scans | 3.327 |
Level 3 detailed scans | 3.327 |
Highest payout | 2.851.936 cr |
Total hyperspace distance | 99.094 a.l. |
Total hyperspace jumps | 5.396 |
Max distance from start | 918,67 a.l. |
Max distance from Sol | 871,24 a.l. |
Max distance from Colonia | 22.442,77 a.l. |
Approximate time played | 3W 6D 23H 5M |
Passengers |
|
Total bulk passengers delivered | 550 |
Total VIPs delivered | 26.813 |
Total delivered | 27.363 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 20.329 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 204 |
Grade 1 upgrades generated | 61 |
Grade 2 upgrades generated | 55 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 23 |
Multi-Crew |
|
Total time in multi-crew | 54M 16S |
Time in gunner role | 38M 20S |