Perfil de denvolk
(Imperial Courier)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 2.265.016.453 cr |
Credits spent on ships | 1.137.412.623 cr |
Credits spent on outfitting | 1.965.942.784 cr |
Credits spent on repairs | 7.113.445 cr |
Credits spent on fuel | 647.253 cr |
Credits spent on munitions | 282.424 cr |
Insurance claims | 41 |
Total claim costs | 143.470.615 cr |
Combat |
|
Bounties claimed | 605 |
Profit from bounties | 22.213.799 cr |
Combat bonds | 434 |
Profit from combat bonds | 9.088.484 cr |
Assassinations | 2 |
Profit from assassinations | 251.721 cr |
Highest single reward | 216.500 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 127 |
Lifetime fines value | 83.599 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 22.000 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 51.794 cr |
Commodities smuggled | 13 |
Average profit | 7.399 cr |
Highest single transaction | 38.296 cr |
Trading |
|
Market network | 66 |
Trading profit | 246.600.781 cr |
Commodities traded | 124.731 |
Average profit | 297.468 cr |
Highest single transaction | 35.192.731 cr |
Mining |
|
Profits from mining | 43.601.051 cr |
Minerals refined | 517 |
Materials collected | 4.571 |
Exploration |
|
Systems visited | 5.162 |
Profits from exploration | 436.346.357 cr |
Level 2 detailed scans | 13.870 |
Level 3 detailed scans | 13.771 |
Highest payout | 8.762.170 cr |
Total hyperspace distance | 286.631 a.l. |
Total hyperspace jumps | 7.762 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 3W 2D 18H 35M |
Passengers |
|
Total bulk passengers delivered | 2.530 |
Total VIPs delivered | 61 |
Total delivered | 2.591 |
Total ejected | 98 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 63.400 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 331 |
Grade 1 upgrades generated | 68 |
Grade 2 upgrades generated | 78 |
Grade 3 upgrades generated | 76 |
Grade 4 upgrades generated | 62 |
Grade 5 upgrades generated | 47 |
Crew |
|
Crew credits earned | 143.795.016 cr |
Crew hired | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 4M 26S |
Time in fighter con role | 37M 13S |
Total credits accrued | 1.120.560 cr |