Perfil de alex-hh
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 14.374.400.910 cr |
Credits spent on ships | 933.999.753 cr |
Credits spent on outfitting | 1.223.454.485 cr |
Credits spent on repairs | 2.757.551 cr |
Credits spent on fuel | 207.285 cr |
Credits spent on munitions | 56.777 cr |
Insurance claims | 24 |
Total claim costs | 46.036.519 cr |
Combat |
|
Bounties claimed | 85 |
Profit from bounties | 1.906.352 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 60 |
Profit from assassinations | 7.927.681 cr |
Highest single reward | 329.088 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 193.210 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 8.800 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 80.632 cr |
Commodities smuggled | 59 |
Average profit | 8.959 cr |
Highest single transaction | 39.827 cr |
Trading |
|
Market network | 115 |
Trading profit | -1.098.840.951 cr |
Commodities traded | 186.777 |
Average profit | -2.012.529 cr |
Highest single transaction | 130.282.139 cr |
Mining |
|
Profits from mining | 442.362.343 cr |
Minerals refined | 1.706 |
Materials collected | 20.104 |
Exploration |
|
Systems visited | 6.330 |
Profits from exploration | 3.861.180.713 cr |
Level 2 detailed scans | 71.996 |
Level 3 detailed scans | 71.988 |
Highest payout | 25.914.294 cr |
Total hyperspace distance | 409.302 a.l. |
Total hyperspace jumps | 8.269 |
Max distance from start | 38.269,52 a.l. |
Max distance from Sol | 38.304,06 a.l. |
Max distance from Colonia | 34.973,57 a.l. |
Approximate time played | 14W 4D 22H 38M |
Passengers |
|
Total bulk passengers delivered | 2.058 |
Total VIPs delivered | 3.304 |
Total delivered | 5.362 |
Total ejected | 47 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 133.727 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 831 |
Grade 1 upgrades generated | 137 |
Grade 2 upgrades generated | 188 |
Grade 3 upgrades generated | 255 |
Grade 4 upgrades generated | 110 |
Grade 5 upgrades generated | 141 |
Crew |
|
Crew credits earned | 6.182.558 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 51M 53S |