Perfil de Abish
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.664.626.755 cr |
Credits spent on ships | 1.116.378.531 cr |
Credits spent on outfitting | 988.463.191 cr |
Credits spent on repairs | 28.886.554 cr |
Credits spent on fuel | 252.432 cr |
Credits spent on munitions | 305.519 cr |
Insurance claims | 49 |
Total claim costs | 249.685.921 cr |
Combat |
|
Bounties claimed | 544 |
Profit from bounties | 15.514.634 cr |
Combat bonds | 1.565 |
Profit from combat bonds | 45.357.840 cr |
Assassinations | 3 |
Profit from assassinations | 834.720 cr |
Highest single reward | 44.350 cr |
Skimmers killed | 207 |
Crime |
|
Fines issued | 358 |
Lifetime fines value | 416.549 cr |
Bounties received/earned | 278 |
Lifetime bounty value | 134.756 cr |
Highest bounty issued | 8.355 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 5.811.547 cr |
Commodities smuggled | 3.399 |
Average profit | 200.398 cr |
Highest single transaction | 1.636.800 cr |
Trading |
|
Market network | 96 |
Trading profit | 365.947.698 cr |
Commodities traded | 195.848 |
Average profit | 388.068 cr |
Highest single transaction | 2.756.490 cr |
Mining |
|
Profits from mining | 8.154.976 cr |
Minerals refined | 288 |
Materials collected | 16.340 |
Exploration |
|
Systems visited | 16.183 |
Profits from exploration | 548.445.600 cr |
Level 2 detailed scans | 15.822 |
Level 3 detailed scans | 182.019 |
Highest payout | 21.102.662 cr |
Total hyperspace distance | 788.490 a.l. |
Total hyperspace jumps | 19.842 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 16W 3D 1H 12M |
Passengers |
|
Total bulk passengers delivered | 1.299 |
Total VIPs delivered | 95 |
Total delivered | 1.394 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 5.876 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 533 |
Grade 1 upgrades generated | 139 |
Grade 2 upgrades generated | 49 |
Grade 3 upgrades generated | 76 |
Grade 4 upgrades generated | 61 |
Grade 5 upgrades generated | 208 |
Crew |
|
Crew credits earned | 43.760.482 cr |
Crew hired | 8 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 17H 13M 16S |
Time in gunner role | 3H 53M 50S |
Time in fighter con role | 1H 5M 58S |
Total credits accrued | 273.807 cr |
Total fines accrued | 231.825 cr |