Perfil de Edvin Kin
(Anaconda)
Federation: Petty Officer
Empire: Knight
Balance |
|
---|---|
Current assets | 413.578.938 cr |
Credits spent on ships | 183.820.061 cr |
Credits spent on outfitting | 280.982.738 cr |
Credits spent on repairs | 2.960.235 cr |
Credits spent on fuel | 127.348 cr |
Credits spent on munitions | 120.356 cr |
Insurance claims | 17 |
Total claim costs | 25.134.989 cr |
Combat |
|
Bounties claimed | 447 |
Profit from bounties | 8.125.636 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 54 |
Profit from assassinations | 8.657.419 cr |
Highest single reward | 151.980 cr |
Skimmers killed | 72 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 49.115 cr |
Bounties received/earned | 130 |
Lifetime bounty value | 171.335 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 109.860 cr |
Commodities smuggled | 40 |
Average profit | 7.324 cr |
Highest single transaction | 54.276 cr |
Trading |
|
Market network | 137 |
Trading profit | 43.385.864 cr |
Commodities traded | 11.646 |
Average profit | 85.405 cr |
Highest single transaction | 4.124.391 cr |
Mining |
|
Profits from mining | 25.532.512 cr |
Minerals refined | 1.431 |
Materials collected | 9.468 |
Exploration |
|
Systems visited | 6.152 |
Profits from exploration | 400.048.267 cr |
Level 2 detailed scans | 23.907 |
Level 3 detailed scans | 20.402 |
Highest payout | 4.380.144 cr |
Total hyperspace distance | 262.790 a.l. |
Total hyperspace jumps | 7.466 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.855,98 a.l. |
Approximate time played | 10W 6D 6H 25M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 9 |
Total delivered | 11 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 67 |
Total profit | 1.368.971 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 424 |
Grade 1 upgrades generated | 108 |
Grade 2 upgrades generated | 100 |
Grade 3 upgrades generated | 106 |
Grade 4 upgrades generated | 82 |
Grade 5 upgrades generated | 28 |