Perfil de Qrunch
(Mandalay)
Federation: Ensign
Empire: Squire
Balance |
|
---|---|
Current assets | 7.072.421.045 cr |
Credits spent on ships | 687.495.526 cr |
Credits spent on outfitting | 1.240.820.503 cr |
Credits spent on repairs | 12.932.349 cr |
Credits spent on fuel | 162.106 cr |
Credits spent on munitions | 1.897.353 cr |
Insurance claims | 77 |
Total claim costs | 124.346.977 cr |
Combat |
|
Bounties claimed | 1.048 |
Profit from bounties | 32.005.555 cr |
Combat bonds | 589 |
Profit from combat bonds | 9.112.129 cr |
Assassinations | 28 |
Profit from assassinations | 3.268.716 cr |
Highest single reward | 1.277.573 cr |
Skimmers killed | 346 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 353.115 cr |
Bounties received/earned | 267 |
Lifetime bounty value | 168.190 cr |
Highest bounty issued | 8.000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 7.133.913 cr |
Commodities smuggled | 2.774 |
Average profit | 108.090 cr |
Highest single transaction | 2.893.815 cr |
Trading |
|
Market network | 96 |
Trading profit | 4.220.888.745 cr |
Commodities traded | 33.104 |
Average profit | 6.953.688 cr |
Highest single transaction | 799.207.936 cr |
Mining |
|
Profits from mining | 4.144.069.135 cr |
Minerals refined | 4.208 |
Materials collected | 9.217 |
Exploration |
|
Systems visited | 10.000 |
Profits from exploration | 1.601.540.924 cr |
Level 2 detailed scans | 21.106 |
Level 3 detailed scans | 95.519 |
Highest payout | 13.640.223 cr |
Total hyperspace distance | 473.717 a.l. |
Total hyperspace jumps | 11.217 |
Max distance from start | 65.621,50 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 10W 1H 17M |
Passengers |
|
Total bulk passengers delivered | 1.418 |
Total VIPs delivered | 1.061 |
Total delivered | 2.479 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 60 |
Total profit | 1.096.704 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 310 |
Grade 1 upgrades generated | 69 |
Grade 2 upgrades generated | 49 |
Grade 3 upgrades generated | 89 |
Grade 4 upgrades generated | 49 |
Grade 5 upgrades generated | 54 |
Crew |
|
Crew credits earned | 151.949.506 cr |
Crew hired | 19 |
Crew fired | 11 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 20M 6S |
Time in gunner role | 1M 38S |
Time in fighter con role | 5M 7S |