Perfil de Qrunch
(Anaconda)
Federation: Ensign
Empire: Squire
Balance |
|
---|---|
Current assets | 6.313.035.076 cr |
Credits spent on ships | 672.781.357 cr |
Credits spent on outfitting | 1.101.812.390 cr |
Credits spent on repairs | 12.348.430 cr |
Credits spent on fuel | 145.740 cr |
Credits spent on munitions | 1.637.308 cr |
Insurance claims | 70 |
Total claim costs | 115.654.854 cr |
Combat |
|
Bounties claimed | 1.009 |
Profit from bounties | 20.767.583 cr |
Combat bonds | 585 |
Profit from combat bonds | 9.056.129 cr |
Assassinations | 28 |
Profit from assassinations | 3.268.716 cr |
Highest single reward | 303.139 cr |
Skimmers killed | 319 |
Crime |
|
Fines issued | 115 |
Lifetime fines value | 350.215 cr |
Bounties received/earned | 265 |
Lifetime bounty value | 167.790 cr |
Highest bounty issued | 8.000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 7.118.578 cr |
Commodities smuggled | 2.773 |
Average profit | 109.517 cr |
Highest single transaction | 2.893.815 cr |
Trading |
|
Market network | 90 |
Trading profit | 4.213.748.087 cr |
Commodities traded | 32.917 |
Average profit | 7.497.772 cr |
Highest single transaction | 799.207.936 cr |
Mining |
|
Profits from mining | 4.144.069.135 cr |
Minerals refined | 4.208 |
Materials collected | 7.762 |
Exploration |
|
Systems visited | 9.763 |
Profits from exploration | 1.574.856.107 cr |
Level 2 detailed scans | 19.228 |
Level 3 detailed scans | 93.641 |
Highest payout | 13.640.223 cr |
Total hyperspace distance | 458.934 a.l. |
Total hyperspace jumps | 10.872 |
Max distance from start | 65.621,50 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 9W 1D 6H 33M |
Passengers |
|
Total bulk passengers delivered | 1.276 |
Total VIPs delivered | 1.061 |
Total delivered | 2.337 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 52 |
Total profit | 648.211 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 166 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 16 |
Grade 3 upgrades generated | 52 |
Grade 4 upgrades generated | 19 |
Grade 5 upgrades generated | 34 |
Crew |
|
Crew credits earned | 43.563.967 cr |
Crew hired | 19 |
Crew fired | 10 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 20M 6S |
Time in gunner role | 1M 38S |
Time in fighter con role | 5M 7S |