Perfil de Jwh1o1
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11.043.624.421 cr |
Credits spent on ships | 1.639.025.413 cr |
Credits spent on outfitting | 5.286.304.837 cr |
Credits spent on repairs | 14.535.555 cr |
Credits spent on fuel | 220.820 cr |
Credits spent on munitions | 1.520.632 cr |
Insurance claims | 19 |
Total claim costs | 239.430.712 cr |
Combat |
|
Bounties claimed | 1.439 |
Profit from bounties | 89.186.646 cr |
Combat bonds | 115 |
Profit from combat bonds | 2.593.259 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 558.625 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 7.778 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 2.350 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 267.851 cr |
Commodities smuggled | 97 |
Average profit | 19.132 cr |
Highest single transaction | 100.155 cr |
Trading |
|
Market network | 152 |
Trading profit | 16.344.818.522 cr |
Commodities traded | 103.743 |
Average profit | 35.225.902 cr |
Highest single transaction | 1.314.436.796 cr |
Mining |
|
Profits from mining | 9.984.919.003 cr |
Minerals refined | 18.475 |
Materials collected | 21.383 |
Exploration |
|
Systems visited | 2.038 |
Profits from exploration | 186.291.964 cr |
Level 2 detailed scans | 7.992 |
Level 3 detailed scans | 7.959 |
Highest payout | 13.402.875 cr |
Total hyperspace distance | 84.098 a.l. |
Total hyperspace jumps | 3.290 |
Max distance from start | 5.162,25 a.l. |
Max distance from Sol | 5.151,52 a.l. |
Max distance from Colonia | 27.128,52 a.l. |
Approximate time played | 5W 5D 15H 8M |
Passengers |
|
Total bulk passengers delivered | 221 |
Total VIPs delivered | 417 |
Total delivered | 638 |
Total ejected | 75 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 203.125 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.436 |
Grade 1 upgrades generated | 237 |
Grade 2 upgrades generated | 288 |
Grade 3 upgrades generated | 342 |
Grade 4 upgrades generated | 359 |
Grade 5 upgrades generated | 210 |
Crew |
|
Crew credits earned | 2.166.019.123 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 9H 58M 13S |
Time in gunner role | 1H 34M 24S |
Total credits accrued | 115.441 cr |