Perfil de Amberskin
(Mandalay)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 14.594.246.566 cr |
Credits spent on ships | 550.174.538 cr |
Credits spent on outfitting | 688.923.359 cr |
Credits spent on repairs | 3.565.647 cr |
Credits spent on fuel | 199.849 cr |
Credits spent on munitions | 435.117 cr |
Insurance claims | 23 |
Total claim costs | 56.126.806 cr |
Combat |
|
Bounties claimed | 921 |
Profit from bounties | 173.468.084 cr |
Combat bonds | 242 |
Profit from combat bonds | 12.378.163 cr |
Assassinations | 57 |
Profit from assassinations | 40.620.666 cr |
Highest single reward | 1.737.756 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 8.112 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 9.300 cr |
Highest bounty issued | 1.200 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 158 |
Trading profit | 1.132.554.531 cr |
Commodities traded | 64.912 |
Average profit | 3.311.563 cr |
Highest single transaction | 61.408.026 cr |
Mining |
|
Profits from mining | 690.881.053 cr |
Minerals refined | 7.732 |
Materials collected | 9.792 |
Exploration |
|
Systems visited | 8.235 |
Profits from exploration | 3.503.287.706 cr |
Level 2 detailed scans | 61.163 |
Level 3 detailed scans | 61.793 |
Highest payout | 25.061.905 cr |
Total hyperspace distance | 345.952 a.l. |
Total hyperspace jumps | 9.527 |
Max distance from start | 33.291,82 a.l. |
Max distance from Sol | 33.339,69 a.l. |
Max distance from Colonia | 35.577,13 a.l. |
Approximate time played | 7W 3D 22H 14M |
Passengers |
|
Total bulk passengers delivered | 285 |
Total VIPs delivered | 250 |
Total delivered | 535 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 202.741 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 493 |
Grade 1 upgrades generated | 179 |
Grade 2 upgrades generated | 148 |
Grade 3 upgrades generated | 89 |
Grade 4 upgrades generated | 49 |
Grade 5 upgrades generated | 28 |
Crew |
|
Crew credits earned | 92.882.948 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 1 |