Perfil de DeVice Null
(Federal Corvette)
Federation: Rear Admiral
Empire: Earl
Balance |
|
---|---|
Current assets | 8.547.992.857 cr |
Credits spent on ships | 599.019.910 cr |
Credits spent on outfitting | 1.099.996.468 cr |
Credits spent on repairs | 13.737.111 cr |
Credits spent on fuel | 1.335.030 cr |
Credits spent on munitions | 4.002.894 cr |
Insurance claims | 20 |
Total claim costs | 83.838.813 cr |
Combat |
|
Bounties claimed | 15.100 |
Profit from bounties | 759.520.166 cr |
Combat bonds | 3.614 |
Profit from combat bonds | 4.583.459.787 cr |
Assassinations | 91 |
Profit from assassinations | 21.092.701 cr |
Highest single reward | 1.742.809 cr |
Skimmers killed | 440 |
Crime |
|
Fines issued | 78 |
Lifetime fines value | 84.682 cr |
Bounties received/earned | 189 |
Lifetime bounty value | 156.845 cr |
Highest bounty issued | 24.340 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 2.275.226 cr |
Commodities smuggled | 1.480 |
Average profit | 24.465 cr |
Highest single transaction | 101.448 cr |
Trading |
|
Market network | 162 |
Trading profit | 2.660.461.081 cr |
Commodities traded | 13.508 |
Average profit | 4.163.476 cr |
Highest single transaction | 264.465.760 cr |
Mining |
|
Profits from mining | 2.601.290.279 cr |
Minerals refined | 3.835 |
Materials collected | 17.373 |
Exploration |
|
Systems visited | 5.825 |
Profits from exploration | 417.121.451 cr |
Level 2 detailed scans | 10.665 |
Level 3 detailed scans | 36.599 |
Highest payout | 16.407.163 cr |
Total hyperspace distance | 229.490 a.l. |
Total hyperspace jumps | 8.966 |
Max distance from start | 15.797,07 a.l. |
Max distance from Sol | 15.677,81 a.l. |
Max distance from Colonia | 24.975,08 a.l. |
Approximate time played | 18W 18H 8M |
Passengers |
|
Total bulk passengers delivered | 981 |
Total VIPs delivered | 142 |
Total delivered | 1.123 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 303 |
Total profit | 10.729.749 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 874 |
Grade 1 upgrades generated | 235 |
Grade 2 upgrades generated | 162 |
Grade 3 upgrades generated | 194 |
Grade 4 upgrades generated | 140 |
Grade 5 upgrades generated | 143 |
Crew |
|
Crew credits earned | 1.599.460.082 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15H 18M 12S |
Time in gunner role | 2H 58M 36S |
Time in fighter con role | 2M 45S |
Total credits accrued | 749.159 cr |