Perfil de IanD Live
(Python)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 19.612.483.958 cr |
Credits spent on ships | 1.425.084.719 cr |
Credits spent on outfitting | 4.964.411.792 cr |
Credits spent on repairs | 84.784.848 cr |
Credits spent on fuel | 550.952 cr |
Credits spent on munitions | 5.372.958 cr |
Insurance claims | 235 |
Total claim costs | 1.258.146.647 cr |
Combat |
|
Bounties claimed | 5.357 |
Profit from bounties | 656.859.637 cr |
Combat bonds | 8.710 |
Profit from combat bonds | 6.444.847.175 cr |
Assassinations | 62 |
Profit from assassinations | 35.264.225 cr |
Highest single reward | 1.526.536 cr |
Skimmers killed | 671 |
Crime |
|
Fines issued | 364 |
Lifetime fines value | 1.660.368 cr |
Bounties received/earned | 1.211 |
Lifetime bounty value | 15.257.970 cr |
Highest bounty issued | 3.165.600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 261.443 cr |
Commodities smuggled | 708 |
Average profit | 16.340 cr |
Highest single transaction | 145.520 cr |
Trading |
|
Market network | 155 |
Trading profit | 5.318.925.199 cr |
Commodities traded | 121.411 |
Average profit | 7.845.022 cr |
Highest single transaction | 106.186.304 cr |
Mining |
|
Profits from mining | 2.001.013.868 cr |
Minerals refined | 3.133 |
Materials collected | 29.413 |
Exploration |
|
Systems visited | 13.605 |
Profits from exploration | 1.594.066.589 cr |
Level 2 detailed scans | 71.770 |
Level 3 detailed scans | 72.442 |
Highest payout | 11.406.507 cr |
Total hyperspace distance | 745.599 a.l. |
Total hyperspace jumps | 21.027 |
Max distance from start | 65.292,45 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 21W 1H 20M |
Passengers |
|
Total bulk passengers delivered | 3.851 |
Total VIPs delivered | 234 |
Total delivered | 4.085 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 100 |
Total profit | 2.486.382 cr |
Total rescue transactions | 52 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4.638 |
Grade 1 upgrades generated | 507 |
Grade 2 upgrades generated | 654 |
Grade 3 upgrades generated | 923 |
Grade 4 upgrades generated | 1.071 |
Grade 5 upgrades generated | 1.483 |
Crew |
|
Crew credits earned | 2.534.459 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 20H 26M 20S |