Perfil de Mjr Brownstains
(Python)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 27.637.172.146 cr |
Credits spent on ships | 1.577.876.307 cr |
Credits spent on outfitting | 2.089.354.948 cr |
Credits spent on repairs | 48.990.748 cr |
Credits spent on fuel | 2.231.242 cr |
Credits spent on munitions | 2.182.186 cr |
Insurance claims | 243 |
Total claim costs | 1.057.920.991 cr |
Combat |
|
Bounties claimed | 2.750 |
Profit from bounties | 510.485.886 cr |
Combat bonds | 201 |
Profit from combat bonds | 6.942.023 cr |
Assassinations | 24 |
Profit from assassinations | 14.233.542 cr |
Highest single reward | 998.641 cr |
Skimmers killed | 218 |
Crime |
|
Fines issued | 255 |
Lifetime fines value | 8.914.645 cr |
Bounties received/earned | 671 |
Lifetime bounty value | 390.700 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 99.656.044 cr |
Commodities smuggled | 6.236 |
Average profit | 7.665.850 cr |
Highest single transaction | 12.388.448 cr |
Trading |
|
Market network | 191 |
Trading profit | -37.965.879.632 cr |
Commodities traded | 507.623 |
Average profit | -22.953.978 cr |
Highest single transaction | 40.433.250 cr |
Mining |
|
Profits from mining | 1.241.732.802 cr |
Minerals refined | 1.329 |
Materials collected | 22.280 |
Exploration |
|
Systems visited | 17.775 |
Profits from exploration | 28.864.629.951 cr |
Level 2 detailed scans | 68.051 |
Level 3 detailed scans | 83.415 |
Highest payout | 66.512.988 cr |
Total hyperspace distance | 1.147.678 a.l. |
Total hyperspace jumps | 42.126 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 46W 4D 15H 42M |
Passengers |
|
Total bulk passengers delivered | 3.389 |
Total VIPs delivered | 7.919 |
Total delivered | 11.308 |
Total ejected | 1.418 |
Search and Rescue |
|
Total items rescued | 47 |
Total profit | 929.133 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.851 |
Grade 1 upgrades generated | 392 |
Grade 2 upgrades generated | 299 |
Grade 3 upgrades generated | 424 |
Grade 4 upgrades generated | 323 |
Grade 5 upgrades generated | 413 |
Crew |
|
Crew credits earned | 350.244.750 cr |
Crew hired | 1 |
Crew fired | 1 |