Perfil de JamieVX
(Vulture)
Federation: Warrant Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 2.179.422.914 cr |
Credits spent on ships | 225.305.329 cr |
Credits spent on outfitting | 139.908.282 cr |
Credits spent on repairs | 595.614 cr |
Credits spent on fuel | 266.830 cr |
Credits spent on munitions | 16.417 cr |
Insurance claims | 12 |
Total claim costs | 5.817.995 cr |
Combat |
|
Bounties claimed | 143 |
Profit from bounties | 8.052.022 cr |
Combat bonds | 2 |
Profit from combat bonds | 212.804 cr |
Assassinations | 10 |
Profit from assassinations | 1.158.665 cr |
Highest single reward | 627.996 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 49.518 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 21.000 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 13.187 cr |
Commodities smuggled | 11 |
Average profit | 1.884 cr |
Highest single transaction | 5.970 cr |
Trading |
|
Market network | 55 |
Trading profit | 1.027.371.381 cr |
Commodities traded | 55.763 |
Average profit | 5.136.857 cr |
Highest single transaction | 37.115.860 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 6.855 |
Exploration |
|
Systems visited | 3.254 |
Profits from exploration | 247.530.483 cr |
Level 2 detailed scans | 12.481 |
Level 3 detailed scans | 12.838 |
Highest payout | 4.395.715 cr |
Total hyperspace distance | 199.345 a.l. |
Total hyperspace jumps | 4.081 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 30.677,94 a.l. |
Approximate time played | 2W 5D 6H 3M |
Passengers |
|
Total bulk passengers delivered | 17 |
Total VIPs delivered | 68 |
Total delivered | 85 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 324.697 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 294 |
Grade 1 upgrades generated | 82 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 58 |
Grade 4 upgrades generated | 50 |
Grade 5 upgrades generated | 56 |