Perfil de Biohazard3k
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(Type-9 Heavy)
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Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.755.864.482 cr |
Credits spent on ships | 529.472.208 cr |
Credits spent on outfitting | 973.769.975 cr |
Credits spent on repairs | 5.452.603 cr |
Credits spent on fuel | 172.763 cr |
Credits spent on munitions | 18.529 cr |
Insurance claims | 13 |
Total claim costs | 104.596.170 cr |
Combat |
|
Bounties claimed | 23 |
Profit from bounties | 401.726 cr |
Combat bonds | 1 |
Profit from combat bonds | 10.000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 60.019 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 107 |
Lifetime fines value | 652.331 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 1.600 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 69.462 cr |
Commodities smuggled | 110 |
Average profit | 34.731 cr |
Highest single transaction | 65.556 cr |
Trading |
|
Market network | 19 |
Trading profit | 3.136.603 cr |
Commodities traded | 1.064 |
Average profit | 19.978 cr |
Highest single transaction | 207.476 cr |
Mining |
|
Profits from mining | 1.090.571 cr |
Minerals refined | 141 |
Materials collected | 3.150 |
Exploration |
|
Systems visited | 4.619 |
Profits from exploration | 527.991.102 cr |
Level 2 detailed scans | 25.565 |
Level 3 detailed scans | 25.720 |
Highest payout | 8.471.336 cr |
Total hyperspace distance | 228.564 a.l. |
Total hyperspace jumps | 5.446 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 3W 3D 3H 4M |
Passengers |
|
Total bulk passengers delivered | 4.786 |
Total VIPs delivered | 27 |
Total delivered | 4.813 |
Total ejected | 30 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 246 |
Grade 1 upgrades generated | 91 |
Grade 2 upgrades generated | 51 |
Grade 3 upgrades generated | 46 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 27 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 30M 30S |
Time in gunner role | 13M 19S |
Time in fighter con role | 17M 46S |