Perfil de KASper_RU-71
(Python)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5.310.578.798 cr |
Credits spent on ships | 1.219.980.627 cr |
Credits spent on outfitting | 2.639.572.507 cr |
Credits spent on repairs | 23.068.244 cr |
Credits spent on fuel | 1.204.032 cr |
Credits spent on munitions | 2.768.144 cr |
Insurance claims | 70 |
Total claim costs | 446.329.231 cr |
Combat |
|
Bounties claimed | 1.282 |
Profit from bounties | 34.444.257 cr |
Combat bonds | 12.016 |
Profit from combat bonds | 355.270.434 cr |
Assassinations | 77 |
Profit from assassinations | 4.643.469 cr |
Highest single reward | 243.602 cr |
Skimmers killed | 1.906 |
Crime |
|
Fines issued | 412 |
Lifetime fines value | 2.012.919 cr |
Bounties received/earned | 8.517 |
Lifetime bounty value | 18.795.775 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 319.243 cr |
Commodities smuggled | 58 |
Average profit | 63.849 cr |
Highest single transaction | 276.144 cr |
Trading |
|
Market network | 73 |
Trading profit | 18.515.801 cr |
Commodities traded | 10.567 |
Average profit | 50.178 cr |
Highest single transaction | 764.709 cr |
Mining |
|
Profits from mining | 3.495.845 cr |
Minerals refined | 510 |
Materials collected | 14.955 |
Exploration |
|
Systems visited | 8.720 |
Profits from exploration | 123.735.894 cr |
Level 2 detailed scans | 327 |
Level 3 detailed scans | 1.405 |
Highest payout | 1.929.665 cr |
Total hyperspace distance | 266.566 a.l. |
Total hyperspace jumps | 14.894 |
Max distance from start | 20.116,33 a.l. |
Approximate time played | 20W 1D 11H 46M |
Passengers |
|
Total bulk passengers delivered | 1.608 |
Total VIPs delivered | 58 |
Total delivered | 1.666 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 3.069 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1.194 |
Grade 1 upgrades generated | 167 |
Grade 2 upgrades generated | 186 |
Grade 3 upgrades generated | 271 |
Grade 4 upgrades generated | 245 |
Grade 5 upgrades generated | 325 |
Crew |
|
Crew credits earned | 247.688.581 cr |
Crew hired | 12 |
Crew fired | 3 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 2H 36M 59S |
Time in gunner role | 4M 40S |