Perfil de Commander Tredwell
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 45.388.435.802 cr |
Credits spent on ships | 1.031.993.234 cr |
Credits spent on outfitting | 2.461.336.889 cr |
Credits spent on repairs | 24.205.189 cr |
Credits spent on fuel | 506.036 cr |
Credits spent on munitions | 4.451.837 cr |
Insurance claims | 69 |
Total claim costs | 473.055.456 cr |
Combat |
|
Bounties claimed | 4.606 |
Profit from bounties | 1.125.970.963 cr |
Combat bonds | 17.268 |
Profit from combat bonds | 1.173.295.476 cr |
Assassinations | 8 |
Profit from assassinations | 5.206.251 cr |
Highest single reward | 2.160.700 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 3.432.153 cr |
Bounties received/earned | 77 |
Lifetime bounty value | 417.155 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 770.708 cr |
Commodities smuggled | 199 |
Average profit | 32.113 cr |
Highest single transaction | 279.950 cr |
Trading |
|
Market network | 521 |
Trading profit | 21.479.397.691 cr |
Commodities traded | 481.700 |
Average profit | 7.999.776 cr |
Highest single transaction | 238.699.950 cr |
Mining |
|
Profits from mining | 2.172.180.682 cr |
Minerals refined | 6.093 |
Materials collected | 63.109 |
Exploration |
|
Systems visited | 11.448 |
Profits from exploration | 2.249.858.027 cr |
Level 2 detailed scans | 68.691 |
Level 3 detailed scans | 68.125 |
Highest payout | 12.481.760 cr |
Total hyperspace distance | 664.537 a.l. |
Total hyperspace jumps | 21.067 |
Max distance from start | 65.280,39 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 42W 4D 3H 6M |
Passengers |
|
Total bulk passengers delivered | 11.604 |
Total VIPs delivered | 9.378 |
Total delivered | 20.982 |
Total ejected | 108 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 1.471.526 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 3.837 |
Grade 1 upgrades generated | 409 |
Grade 2 upgrades generated | 508 |
Grade 3 upgrades generated | 769 |
Grade 4 upgrades generated | 824 |
Grade 5 upgrades generated | 1.327 |
Crew |
|
Crew credits earned | 3.544.853.699 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 14H 30M 13S |
Time in gunner role | 3M 30S |
Total credits accrued | 5.564.231 cr |