Perfil de yakudama
(Diamondback Explorer)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4.844.614.021 cr |
Credits spent on ships | 1.243.512.800 cr |
Credits spent on outfitting | 3.783.922.179 cr |
Credits spent on repairs | 23.330.846 cr |
Credits spent on fuel | 508.435 cr |
Credits spent on munitions | 2.474.572 cr |
Insurance claims | 28 |
Total claim costs | 118.697.850 cr |
Combat |
|
Bounties claimed | 4.367 |
Profit from bounties | 263.153.305 cr |
Combat bonds | 3.601 |
Profit from combat bonds | 125.637.878 cr |
Assassinations | 1 |
Profit from assassinations | 646.780 cr |
Highest single reward | 574.325 cr |
Skimmers killed | 1.418 |
Crime |
|
Fines issued | 253 |
Lifetime fines value | 1.073.365 cr |
Bounties received/earned | 2.111 |
Lifetime bounty value | 520.375 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 78.962 cr |
Commodities smuggled | 95 |
Average profit | 5.264 cr |
Highest single transaction | 28.809 cr |
Trading |
|
Market network | 173 |
Trading profit | 1.898.256.848 cr |
Commodities traded | 177.545 |
Average profit | 1.759.274 cr |
Highest single transaction | 274.531.450 cr |
Mining |
|
Profits from mining | 1.650.197.197 cr |
Minerals refined | 4.948 |
Materials collected | 34.015 |
Exploration |
|
Systems visited | 6.571 |
Profits from exploration | 583.104.443 cr |
Level 2 detailed scans | 15.489 |
Level 3 detailed scans | 17.790 |
Highest payout | 11.529.673 cr |
Total hyperspace distance | 284.970 a.l. |
Total hyperspace jumps | 8.937 |
Max distance from start | 29.351,91 a.l. |
Max distance from Sol | 29.420,44 a.l. |
Max distance from Colonia | 24.007,94 a.l. |
Approximate time played | 8W 5D 1H 30M |
Passengers |
|
Total bulk passengers delivered | 3.059 |
Total VIPs delivered | 1.075 |
Total delivered | 4.134 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 153 |
Total profit | 2.808.562 cr |
Total rescue transactions | 42 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1.789 |
Grade 1 upgrades generated | 232 |
Grade 2 upgrades generated | 266 |
Grade 3 upgrades generated | 327 |
Grade 4 upgrades generated | 386 |
Grade 5 upgrades generated | 578 |
Crew |
|
Crew credits earned | 550.785.718 cr |
Crew hired | 7 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 12H 46M 9S |
Time in gunner role | 2M 20S |
Total credits accrued | 267.296 cr |