Perfil de MBGT Benjamin
(Type-8 Transporter)
Federation: Vice Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 8.546.040.976 cr |
Credits spent on ships | 1.903.562.486 cr |
Credits spent on outfitting | 3.501.661.685 cr |
Credits spent on repairs | 7.143.794 cr |
Credits spent on fuel | 1.198.637 cr |
Credits spent on munitions | 1.351.660 cr |
Insurance claims | 33 |
Total claim costs | 42.307.884 cr |
Combat |
|
Bounties claimed | 14.273 |
Profit from bounties | 984.809.911 cr |
Combat bonds | 2.235 |
Profit from combat bonds | 85.323.057 cr |
Assassinations | 117 |
Profit from assassinations | 41.750.736 cr |
Highest single reward | 2.344.600 cr |
Skimmers killed | 178 |
Crime |
|
Fines issued | 145 |
Lifetime fines value | 776.909 cr |
Bounties received/earned | 258 |
Lifetime bounty value | 117.470 cr |
Highest bounty issued | 9.625 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 355.835 cr |
Commodities smuggled | 49 |
Average profit | 44.479 cr |
Highest single transaction | 246.240 cr |
Trading |
|
Market network | 200 |
Trading profit | 10.582.243.285 cr |
Commodities traded | 507.819 |
Average profit | 5.735.633 cr |
Highest single transaction | 261.738.720 cr |
Mining |
|
Profits from mining | 296.084.941 cr |
Minerals refined | 1.671 |
Materials collected | 51.614 |
Exploration |
|
Systems visited | 4.219 |
Profits from exploration | 95.725.299 cr |
Level 2 detailed scans | 11.333 |
Level 3 detailed scans | 16.968 |
Highest payout | 2.305.960 cr |
Total hyperspace distance | 248.302 a.l. |
Total hyperspace jumps | 11.753 |
Max distance from start | 5.447,66 a.l. |
Max distance from Sol | 17.036,63 a.l. |
Max distance from Colonia | 22.781,35 a.l. |
Approximate time played | 10W 5D 19H 53M |
Passengers |
|
Total bulk passengers delivered | 1.797 |
Total VIPs delivered | 4.298 |
Total delivered | 6.095 |
Total ejected | 38 |
Search and Rescue |
|
Total items rescued | 89 |
Total profit | 1.667.760 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 6.236 |
Grade 1 upgrades generated | 553 |
Grade 2 upgrades generated | 662 |
Grade 3 upgrades generated | 1.037 |
Grade 4 upgrades generated | 1.303 |
Grade 5 upgrades generated | 2.681 |
Crew |
|
Crew credits earned | 2.292.675.359 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 26M 13S |
Time in gunner role | 2H 8M |