Perfil de Reqruiz
(Anaconda)
Federation: Lt. Commander
Empire: Master
Balance |
|
---|---|
Current assets | 2.174.115.733 cr |
Credits spent on ships | 388.029.403 cr |
Credits spent on outfitting | 1.105.410.634 cr |
Credits spent on repairs | 5.140.844 cr |
Credits spent on fuel | 216.199 cr |
Credits spent on munitions | 204.100 cr |
Insurance claims | 22 |
Total claim costs | 51.882.506 cr |
Combat |
|
Bounties claimed | 444 |
Profit from bounties | 11.557.149 cr |
Combat bonds | 185 |
Profit from combat bonds | 5.959.683 cr |
Assassinations | 42 |
Profit from assassinations | 24.346.759 cr |
Highest single reward | 450.460 cr |
Skimmers killed | 205 |
Crime |
|
Fines issued | 50 |
Lifetime fines value | 26.095 cr |
Bounties received/earned | 204 |
Lifetime bounty value | 90.640 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 438.333 cr |
Commodities smuggled | 295 |
Average profit | 54.792 cr |
Highest single transaction | 215.502 cr |
Trading |
|
Market network | 97 |
Trading profit | 1.046.188.914 cr |
Commodities traded | 163.178 |
Average profit | 2.188.680 cr |
Highest single transaction | 394.798.592 cr |
Mining |
|
Profits from mining | 629.205.162 cr |
Minerals refined | 666 |
Materials collected | 10.927 |
Exploration |
|
Systems visited | 5.193 |
Profits from exploration | 568.617.033 cr |
Level 2 detailed scans | 7.808 |
Level 3 detailed scans | 13.109 |
Highest payout | 9.373.000 cr |
Total hyperspace distance | 270.007 a.l. |
Total hyperspace jumps | 6.315 |
Max distance from start | 57.574,04 a.l. |
Max distance from Sol | 59.765,64 a.l. |
Max distance from Colonia | 42.234,67 a.l. |
Approximate time played | 3W 5D 14H 5M |
Passengers |
|
Total bulk passengers delivered | 186 |
Total VIPs delivered | 11 |
Total delivered | 197 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 94.129 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 398 |
Grade 1 upgrades generated | 94 |
Grade 2 upgrades generated | 93 |
Grade 3 upgrades generated | 77 |
Grade 4 upgrades generated | 92 |
Grade 5 upgrades generated | 42 |
Crew |
|
Crew credits earned | 65.896.911 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15H 56M 4S |
Time in gunner role | 8H 18M 5S |
Time in fighter con role | 3M 33S |
Total credits accrued | 360.530 cr |