Perfil de zennil
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11.195.098.699 cr |
Credits spent on ships | 1.643.965.349 cr |
Credits spent on outfitting | 5.292.193.477 cr |
Credits spent on repairs | 56.906.379 cr |
Credits spent on fuel | 1.523.217 cr |
Credits spent on munitions | 9.902.660 cr |
Insurance claims | 172 |
Total claim costs | 770.815.614 cr |
Combat |
|
Bounties claimed | 8.527 |
Profit from bounties | 459.518.880 cr |
Combat bonds | 9.596 |
Profit from combat bonds | 569.806.015 cr |
Assassinations | 217 |
Profit from assassinations | 199.929.710 cr |
Highest single reward | 722.775 cr |
Skimmers killed | 1.188 |
Crime |
|
Fines issued | 1.132 |
Lifetime fines value | 8.860.991 cr |
Bounties received/earned | 2.301 |
Lifetime bounty value | 981.185 cr |
Highest bounty issued | 12.120 cr |
Smuggling |
|
Black market network | 45 |
Black market profit | 11.798.568 cr |
Commodities smuggled | 1.960 |
Average profit | 76.120 cr |
Highest single transaction | 3.119.160 cr |
Trading |
|
Market network | 459 |
Trading profit | 727.144.423 cr |
Commodities traded | 134.150 |
Average profit | 350.769 cr |
Highest single transaction | 86.131.440 cr |
Mining |
|
Profits from mining | 886.591.355 cr |
Minerals refined | 1.851 |
Materials collected | 37.035 |
Exploration |
|
Systems visited | 15.331 |
Profits from exploration | 1.968.421.301 cr |
Level 2 detailed scans | 33.838 |
Level 3 detailed scans | 32.232 |
Highest payout | 11.898.207 cr |
Total hyperspace distance | 996.986 a.l. |
Total hyperspace jumps | 26.041 |
Max distance from start | 65.222,47 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 26W 4D 17H 10M |
Passengers |
|
Total bulk passengers delivered | 3.749 |
Total VIPs delivered | 677 |
Total delivered | 4.426 |
Total ejected | 256 |
Search and Rescue |
|
Total items rescued | 36 |
Total profit | 356.235 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3.986 |
Grade 1 upgrades generated | 554 |
Grade 2 upgrades generated | 499 |
Grade 3 upgrades generated | 833 |
Grade 4 upgrades generated | 866 |
Grade 5 upgrades generated | 1.234 |
Crew |
|
Crew credits earned | 1.353.415.872 cr |
Crew hired | 18 |
Crew fired | 5 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 4H 41M 23S |
Time in gunner role | 47M 35S |
Time in fighter con role | 12M 15S |
Total credits accrued | 169.400 cr |