Perfil de Elpha
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8.042.964.450 cr |
Credits spent on ships | 1.025.450.769 cr |
Credits spent on outfitting | 1.895.047.366 cr |
Credits spent on repairs | 18.703.354 cr |
Credits spent on fuel | 354.000 cr |
Credits spent on munitions | 472.361 cr |
Insurance claims | 36 |
Total claim costs | 57.303.720 cr |
Combat |
|
Bounties claimed | 560 |
Profit from bounties | 24.831.393 cr |
Combat bonds | 1.472 |
Profit from combat bonds | 33.239.600 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 99.592 cr |
Skimmers killed | 84 |
Crime |
|
Fines issued | 107 |
Lifetime fines value | 1.405.804 cr |
Bounties received/earned | 76 |
Lifetime bounty value | 48.840 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 135.056 cr |
Commodities smuggled | 13 |
Average profit | 13.506 cr |
Highest single transaction | 110.774 cr |
Trading |
|
Market network | 228 |
Trading profit | 6.765.437.753 cr |
Commodities traded | 311.746 |
Average profit | 5.867.682 cr |
Highest single transaction | 400.691.712 cr |
Mining |
|
Profits from mining | 5.954.494.131 cr |
Minerals refined | 8.594 |
Materials collected | 19.227 |
Exploration |
|
Systems visited | 4.351 |
Profits from exploration | 883.466.026 cr |
Level 2 detailed scans | 19.317 |
Level 3 detailed scans | 20.320 |
Highest payout | 13.866.650 cr |
Total hyperspace distance | 223.544 a.l. |
Total hyperspace jumps | 5.810 |
Max distance from start | 22.822,35 a.l. |
Max distance from Sol | 22.891,78 a.l. |
Max distance from Colonia | 25.527,88 a.l. |
Approximate time played | 4W 5D 4H 59M |
Passengers |
|
Total bulk passengers delivered | 17.964 |
Total VIPs delivered | 71 |
Total delivered | 18.035 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 36 |
Total profit | 670.362 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2.036 |
Grade 1 upgrades generated | 710 |
Grade 2 upgrades generated | 242 |
Grade 3 upgrades generated | 333 |
Grade 4 upgrades generated | 321 |
Grade 5 upgrades generated | 430 |
Multi-Crew |
|
Total time in multi-crew | 5S |