Perfil de ALEXANDER TUTASS
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27.391.044.924 cr |
Credits spent on ships | 1.606.408.511 cr |
Credits spent on outfitting | 9.941.909.741 cr |
Credits spent on repairs | 125.976.310 cr |
Credits spent on fuel | 4.767.300 cr |
Credits spent on munitions | 7.367.746 cr |
Insurance claims | 62 |
Total claim costs | 201.067.856 cr |
Combat |
|
Bounties claimed | 12.100 |
Profit from bounties | 543.619.324 cr |
Combat bonds | 7.416 |
Profit from combat bonds | 1.898.334.701 cr |
Assassinations | 384 |
Profit from assassinations | 345.987.982 cr |
Highest single reward | 2.073.881 cr |
Skimmers killed | 660 |
Crime |
|
Fines issued | 2.337 |
Lifetime fines value | 1.782.951 cr |
Bounties received/earned | 7.531 |
Lifetime bounty value | 26.746.350 cr |
Highest bounty issued | 13.855 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 6.236.931 cr |
Commodities smuggled | 3.625 |
Average profit | 47.610 cr |
Highest single transaction | 1.076.400 cr |
Trading |
|
Market network | 324 |
Trading profit | 13.903.103.228 cr |
Commodities traded | 1.241.755 |
Average profit | 3.204.957 cr |
Highest single transaction | 509.776.960 cr |
Mining |
|
Profits from mining | 10.720.436.722 cr |
Minerals refined | 18.905 |
Materials collected | 53.288 |
Exploration |
|
Systems visited | 8.918 |
Profits from exploration | 560.273.931 cr |
Level 2 detailed scans | 23.184 |
Level 3 detailed scans | 63.530 |
Highest payout | 26.419.507 cr |
Total hyperspace distance | 528.846 a.l. |
Total hyperspace jumps | 25.386 |
Max distance from start | 22.017,13 a.l. |
Max distance from Sol | 22.001,15 a.l. |
Max distance from Colonia | 25.698,89 a.l. |
Approximate time played | 30W 6D 21H 16M |
Passengers |
|
Total bulk passengers delivered | 6.588 |
Total VIPs delivered | 2.051 |
Total delivered | 8.639 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 67 |
Total profit | 1.794.099 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 7.153 |
Grade 1 upgrades generated | 794 |
Grade 2 upgrades generated | 728 |
Grade 3 upgrades generated | 1.312 |
Grade 4 upgrades generated | 1.646 |
Grade 5 upgrades generated | 2.673 |
Crew |
|
Crew credits earned | 2.583.602.240 cr |
Crew hired | 14 |
Crew fired | 10 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 6M 14S |
Time in gunner role | 1H 29M 3S |
Time in fighter con role | 37M 43S |
Total credits accrued | 7.804.401 cr |