Perfil de Heater
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20.427.846.763 cr |
Credits spent on ships | 2.482.326.411 cr |
Credits spent on outfitting | 8.733.592.064 cr |
Credits spent on repairs | 50.626.012 cr |
Credits spent on fuel | 2.228.070 cr |
Credits spent on munitions | 16.397.629 cr |
Insurance claims | 70 |
Total claim costs | 281.127.425 cr |
Combat |
|
Bounties claimed | 30.638 |
Profit from bounties | 1.218.851.437 cr |
Combat bonds | 9.831 |
Profit from combat bonds | 325.679.892 cr |
Assassinations | 739 |
Profit from assassinations | 222.540.209 cr |
Highest single reward | 740.550 cr |
Skimmers killed | 454 |
Crime |
|
Fines issued | 393 |
Lifetime fines value | 1.207.795 cr |
Bounties received/earned | 1.009 |
Lifetime bounty value | 4.441.370 cr |
Highest bounty issued | 14.965 cr |
Smuggling |
|
Black market network | 76 |
Black market profit | 36.058.730 cr |
Commodities smuggled | 7.218 |
Average profit | 67.399 cr |
Highest single transaction | 2.550.708 cr |
Trading |
|
Market network | 830 |
Trading profit | 10.774.506.622 cr |
Commodities traded | 991.972 |
Average profit | 1.718.696 cr |
Highest single transaction | 504.603.216 cr |
Mining |
|
Profits from mining | 9.656.092.717 cr |
Minerals refined | 14.061 |
Materials collected | 89.600 |
Exploration |
|
Systems visited | 8.810 |
Profits from exploration | 418.956.915 cr |
Level 2 detailed scans | 24.251 |
Level 3 detailed scans | 86.859 |
Highest payout | 3.513.901 cr |
Total hyperspace distance | 528.625 a.l. |
Total hyperspace jumps | 28.366 |
Max distance from start | 7.155,67 a.l. |
Max distance from Sol | 7.185,15 a.l. |
Max distance from Colonia | 23.876,75 a.l. |
Approximate time played | 31W 1D 13H 35M |
Passengers |
|
Total bulk passengers delivered | 269 |
Total VIPs delivered | 47 |
Total delivered | 316 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 237 |
Total profit | 3.452.211 cr |
Total rescue transactions | 81 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 6.922 |
Grade 1 upgrades generated | 859 |
Grade 2 upgrades generated | 602 |
Grade 3 upgrades generated | 1.238 |
Grade 4 upgrades generated | 1.429 |
Grade 5 upgrades generated | 2.794 |
Crew |
|
Crew credits earned | 171.601.277 cr |
Crew hired | 10 |
Crew fired | 9 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 48M 22S |
Time in gunner role | 15M 32S |
Time in fighter con role | 12M 8S |