Perfil de Stager
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 88.825.823.109 cr |
Credits spent on ships | 1.328.230.261 cr |
Credits spent on outfitting | 6.587.568.226 cr |
Credits spent on repairs | 44.052.954 cr |
Credits spent on fuel | 1.378.310 cr |
Credits spent on munitions | 2.396.601 cr |
Insurance claims | 53 |
Total claim costs | 490.358.834 cr |
Combat |
|
Bounties claimed | 4.169 |
Profit from bounties | 1.177.110.461 cr |
Combat bonds | 5.880 |
Profit from combat bonds | 277.816.226 cr |
Assassinations | 77 |
Profit from assassinations | 183.070.209 cr |
Highest single reward | 1.475.688 cr |
Skimmers killed | 20 |
Crime |
|
Fines issued | 249 |
Lifetime fines value | 30.378.927 cr |
Bounties received/earned | 71 |
Lifetime bounty value | 83.960 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | -8.763.811 cr |
Commodities smuggled | 456 |
Average profit | -730.318 cr |
Highest single transaction | 633.000 cr |
Trading |
|
Market network | 149 |
Trading profit | 9.856.120.780 cr |
Commodities traded | 113.704 |
Average profit | 4.945.369 cr |
Highest single transaction | 393.311.691 cr |
Mining |
|
Profits from mining | 71.233.424.830 cr |
Minerals refined | 6.763 |
Materials collected | 41.334 |
Exploration |
|
Systems visited | 5.886 |
Profits from exploration | 259.759.950 cr |
Level 2 detailed scans | 7.377 |
Level 3 detailed scans | 7.300 |
Highest payout | 4.419.952 cr |
Total hyperspace distance | 408.433 a.l. |
Total hyperspace jumps | 17.535 |
Max distance from start | 5.068,71 a.l. |
Max distance from Sol | 5.117,65 a.l. |
Max distance from Colonia | 23.708,96 a.l. |
Approximate time played | 46W 14H 19M |
Passengers |
|
Total bulk passengers delivered | 16.368 |
Total VIPs delivered | 3.331 |
Total delivered | 19.699 |
Total ejected | 229 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2.752 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 5.854 |
Grade 1 upgrades generated | 626 |
Grade 2 upgrades generated | 667 |
Grade 3 upgrades generated | 1.143 |
Grade 4 upgrades generated | 1.471 |
Grade 5 upgrades generated | 1.947 |
Crew |
|
Crew credits earned | 427.700.001 cr |
Crew hired | 27 |
Crew fired | 19 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 2H 23M 21S |
Time in gunner role | 25M 40S |
Time in fighter con role | 24M 2S |
Total credits accrued | 35.225 cr |